Skinned Mesh Combiner is a tool that combines all of your character's Skinned Meshes into just one Mesh, drastically reducing the Draw Calls generated by 3D models. This type of optimization is ideal for Mobile/VR Games. You can combine meshes in the Editor or at Runtime! Your game deserves great optimization! All of this can be done while your character is animated and moving. After merging, your character can still be fully animated by your Animator, and all animations are kept INTACT! 蒙皮网格合并器是一个工具,它将角色的所有蒙皮网格合并到一个网格中,大大减少了由三维模型生成的绘制调用