Mesh to Terrain 2.1.5 下载链接 Mesh to Terrain 2.1.6 下载链接 Mesh to Terrain 2.4 下载链接
Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.“网格到地形”是一种工具,用于将在3ds Max、Terragen或任何其他编辑器中创建的三维地形模型轻松快速地转换为Unity Terrains
Features:
• Supports Unity 2018.4 LTS and higher;
• Unlimited number of models and terrains to convert;
• Terrains are created in the same place where the meshes;
• Convert the textures of models to textures of terrain;
• Seamless result, when working with multiple terrains;
• Can generate holes;
• Manually adding models or automatic detection of all models in the layer;
• No need to manually add the components of physics;
• Integration (optional): Huge Texture, Relief Terrain Pack;
• Built-in update system.