脚本/功能 Ragdoll dismemberment system 2.1布娃娃肢解系统

本帖最后由 拖拉机 于 2021-11-26 15:51 编辑

插件名称:Ragdoll dismemberment system 2.1插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Ragdoll dismemberment system 2.1

Ragdoll dismemberment system 2.1

Ragdoll dismemberment system 2.1

布娃娃肢解系统

布娃娃肢解系统


Ragdoll dismemberment system 2.1

Ragdoll dismemberment system 2.1


Ragdoll dismemberment system

Ragdoll dismemberment system


This system allows to dismember any skinned mesh without additional preparation in external 3D software.该系统允许肢解任何带皮的网格,无需在外部三维软件中进行额外的准备
Features:
- This system is suitable for games with suit customization (when character consists from several skinned meshes, that can be equipped/unequipped in runtime).
- LOD group auto-duplication for fragments (if skinned mesh has LOD group)
- Hierarchycal dismemberment (a dismembered arm can be dismembered again in elbow joint)
- Supports any kind of ragdoll (human, robot, animal etc.)
- Effects customization (broken electronics for robots, green meat for aliens etc.)

Contains example scene with configured human and dog.
Known limitations:
- System doesn't work on WebGL platform as it uses multithreading for dismember operations.


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作者 拖拉机 发表于 2021-11-26 15:50:26

jinfly40

丧心病狂,我喜欢
发表于 2021-11-28 21:12:39

kyx11180

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发表于 2022-8-19 13:32:20

shiji

发表于 2023-3-24 01:15:16
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