Easy to use but powerful decal system for Unity.
易于使用但功能强大的Unity的贴花系统
Supported pipelines
— Built-in Deferred and Forward (2018.4 − 2020.3)
— URP 10.5 (2020.3)
Main features
— Supports all PBR workflows (Metallic/Specular/Smoothness/Roughness)
— Supports Windows, Linux, Mac, DX11, DX12, Vulkan, Metal, OpenGL 4.1+
— Supports Single Pass Stereo
Beta features
— Experimental OpenGL ES 3.0+ (Android) support
Note: not fully optimized for mobiles yet