插件名称:Better Build Info - Report Tool 1.9.5 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 |
Better Build Info is the most advanced plug-in for build & assets introspection. It is also easy to use, fast and seamlessly integrated with Unity.
Version with the source code is available here.
What makes it unique:
✔️ Tree map view: the best, the most intuitive way to visualise sizes of thousands of files on one screen. Non-technical people will be able to identify possible size bloaters and gain insight no grid-based view can provide.
✔️ Sprite atlas support: can you believe that other tools do not understand sprite atlases? Neither could I. With Better Build Info you will find a way to better organize your atlases, since you will know which sprites and which atlasses get used where. Same goes for static batching.
✔️ Asset usage: knowing that an asset is included is great, but knowing why is even better. The plug-in traces assets' usage across scenes and resources, so you'll never waste your time again wondering why an asset ended up in a build.
✔️ Asset details: size alone is not enough. The plug-in collects over 25 most useful properties of assets and scenes, like texture format, resolution, vertex count etc. With this info it easy to trace assets with wrong input options, models overly complex, shaders with too many keywords and even scripts that are unused!
✔️ Report comparison: See the differences between any two builds.
✔️ Seamless integration with Unity: everything is searchable "the Unity way", assets have correct thumbnails (miniatures for textures!), selection is synchronized with Unity's selection; if something needs to be loaded - it will be loaded in background, never stalling your work. No more obnoxious gui, it all just works!
✔️ Unused assets overlay: what is the gui for removing unused assets? Project Window! The plug-in can overlay the Project Window with usage and size statistics, giving more insight will still maintaining a familiar environment.
✔️ Battle hardened: I made the tool mostly for myself and still I develop it actively; over the years I had to deal with Unity's gothas on iOS, Android, PC & consoles. All while keeping the tools backwards compabile with Unity 5.
✔️ Well behaved: will not pollute your Assets directory, instead will live politely in Plugins.
✔️ Reports are well structured Xml files, everything is sorted, making it easy to view, process and even diff. Keep them where you want to.
Fully supported platforms: Standalone, iOS, Android, WebGL. For other platforms scene sizes will be unavailable.
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