These models are result of computer simulation which was written in to FBX files. Special shader controls the thickness and color across the lines. All models can be transformed as regular objects. Average vertex count 30-40k per model.
These models can be used with native unity particle system to create endless flights.
This pack contains:这些模型是计算机模拟的结果,被写入FBX文件中。特殊的着色器控制着整个线条的厚度和颜色
1) 12 different model types
2) Multiple variations for each model type
3) 21 special textures for varying parameters
4) Specialized shader
5) 59 ready to use prefabs
6) Example scene