This asset makes it easy to create a wide variety of flow. Electricity cable, objective dynamic arrow, water pipes, light flows…
An easy-to-use and highly optimized asset for creating any type of flows.
BP_Maestro :
This blueprint allows triggering multiple flow sequences
Set the play rate for each sequence
Play the sequence at the beginning of the level or call an event
Loop the sequence
Set the delay before firing the other flow or wait for the flow end
Launch other maestros at the end of the current one
BP_FlowPart :
This blueprint makes it possible to change the appearance of a material according to the position and the normal of a plane moving along a spline
Apply the effect on a spline mesh or multiple static meshes (external to the spline mesh)
Customize the spline
Spawn a particle along the flow to simulate electricity