Engine 4.26.2 - 4.27.x (4.25 had issues)
Deprecated variable “PlayerName” replaced, BP fixed and tweaked.
Three new skeletal meshes for Player and NPC's(in addition to SK_Mannequin):
MotusMan
MotusWoman
MotusChild
All NPC actors and their animations converted to stock Unreal Skeleton, so Player and NPCs share all of the same skeletal meshes and animations.
“Set Audio Listener Override” added and replicated setting the position to on the Player’s head, not the default of on the Camera 10ft behind the Player, for more accurate and realistic audio perception of Player position.