代码插件 SixDOF Movement 版本 UE4.27 六自由度运动组件插件

本帖最后由 满心欢喜 于 2022-10-8 21:14 编辑



Implemented as a movement component.
Can either directly transform the actor its attached to, or apply forces if the actor simulates physics.
Everything is contained in one class (USixDOFMovement) , doesn't use any external files.

Features:
-Works in both Blueprint and C++ projects
-Allows both physics-based and non-physical movement
-Speed and inertia adjustable for each axis
-Multiple acceleration models - linear, exponential, quadratic, frictionless
-Gravity can work in any direction, independent of world setting
-Automatic movement and input replication
-Replication supports world origin shifting (UE4.14+ only)
-Autopilot - look at, autolevel, move to
-Automatically transform inputs to world or local space
-No hardcoded parameters, anything can be changed in editor or during runtime
-Complete blueprint integration, all functionality accessible without using C++
-Source code included
-Extensive example project included







作者 满心欢喜 发表于 2022-10-6 12:58:12
您需要登录后才可以回帖 登录 | 立即注册
满心欢喜

关注0

粉丝0

发布934

热门作品推荐
glow
Luxury Restaurant Pack 适配UE5.0-5.2豪华
glow
Climbing Rose Collection 适配UE5.2+玫瑰
glow
Mountain Lodge 适配UE5.5模块化山间小屋家
glow
Dark Fantasy Church Environment 1.0黑暗
glow
The Aftermath Environment (Medieval, Vil
glow
【更新】12 Old Furnishings 2.0旧家具书架
glow
【更新】Urban Traffic & Pedestrian Syste
glow
【更新】Forest Environment - Dynamic Nat
glow
【更新】Undertone - Offline Whisper AI V
glow
Speech Recognition using Google Cloud [V