代码插件 Journeyman's Minimap 1.2 版本4.27 小地图插件

本帖最后由 满心欢喜 于 2022-10-8 21:06 编辑



Add one or more (mini-)maps to your game with customizable border, shape and transparency. Add icons to actors in C++ or BP. Customize icon animations with gameplay driven materials and hook your gameplay logic up to minimap UI events. Multiplayer compatible.

Icons are greatly customizable, such as in terms of texture, animated material, rotation, size in screen or world units, draw color and draw order. When an icon is outside the minimap it can appear as an arrow at the edge of the map. Any aspect of an icon's appearance can be changed during gameplay via C++ or BP.

Intuitively prepare background textures by dragging a volume into the world that will generate a top-down render, optionally with nav mesh, every time you move or nudge the volume. Draw over the render and assign it to the volume. It will then show up in the minimap. Supports automatic background texture switching in multi-floor dungeons and when transitioning between in and outdoors.

Add suspense to your game with the included fog of war feature. If used, minimap backgrounds start blacked out and players can move around to gradually uncover the map. The player and other actors can either temporarily reveal areas in fog to achieve MOBA/RTS style team vision, or permanently reveal visited areas for action RPG style exploration. Icons can show or hide in fog and fog values can be queried for gameplay purposes. A post process effect is included that can be used to render the fog in the world.

Maps
– Control size manually or automatic via UMG
– Rectangular, circular + bordered, borderless, transparent
– Create backgrounds by drawing over generated images with nav mesh
– Center the map on an area or actor. Control zoom-level and rotation. Show the player camera's view as a trapezoid.
– Supports automatic texture switching based on height (multi-floor building) or priority (indoor volume).
– Fires UI interaction events

Icons
- All properties changeable in-game
– Give an actor an icon by attaching an icon component
– Customize its texture and material
– Material instances are accessible for gameplay driven animation. Flash, pulse and clock anims included.
– Control icon size in screen space or world space
– Customize rotation, draw color and Z-order
– Show an arrow when icon is off the map

Fog of war
– Add fog of war to the minimap and world
– Actors can reveal areas temporarily or permanently
– Actors and their icons can be hidden when inside fog





作者 满心欢喜 发表于 2022-10-6 14:29:38
您需要登录后才可以回帖 登录 | 立即注册
满心欢喜

关注0

粉丝0

发布934

热门作品推荐
glow
中国古风家具30个中式古代灯笼吊灯宫灯台灯
glow
Frozen GUI Pack 1.7 冬季冰雪主题游戏UI界
glow
中国风古典边框中式花纹样祥云PSD图案PNG素
glow
Sand VFX 适配UE5.0+风沙漠沙子撞击沙地冲
glow
Voyager Third Person Shooter V2 2.0.1 适
glow
Tornado Generator - Niagara Fluids 适配U
glow
Nuclear winter 适配UE5.2+末日后世界苏联
glow
Snapping Helper 1.41 适配UE5.5
glow
High school Science Lab Classroom - 90&#
glow
Survival Man 适配UE5.5+生存游戏男性幸存