Volumetric Space Nebula Procedural Generator designed for next-gen space games. It uses a volumetric shader to render realistic scenes in real-time. Procedural blueprint allows you to create the complex space nebulae in an instant. All you need to do is manipulate the parameters of generation.
Features:
Easy to use
Customizable parameters of generation
Volumetric rendering technology
15 example nebulae are included
4 quality levels for desired balance between quality and performance
4 starfield skyboxes are included