56 unique seamless 4K Fabric Materials derived from scan data and optimised for UE4. These realistic PBR Fabric materials are ready to use in Games or Arch Viz and feature a flexible Master Material. Ideal for both environments and characters alike - the numerous and easy to use parameters help you quickly create lots of variation. 2K and 1K versions of Textures can be accessed using Texture LOD bias (see UE4 doc)
Features:
1 core Fabric Master Material with optional tessellation variant
56 unique Fabric Materials - each with 15 child Material Instances for a total of nearly 900 Material Instances
505 unique 4096x4096 Textures
Material Function variants for entire library - for easy layer blending!