Tile Map Accelerator is a powerful shader based tile map renderer capable of delivering stellar performance for utterly huge tile maps on any DirectX 11 compatible platforms.
瓦片地图加速器是一个强大的基于着色器的瓦片地图渲染器,能够为任何DirectX 11兼容平台上的巨大瓦片地图提供卓越的性能。
Seamlessly zoom in and out on giant tile maps with absolutely no transitions, LOD or code based optimization depending on zoom level. TMA sees no difference between rendering a few tiles or whole maps.
无缝地放大和缩小巨大的瓦片地图,完全没有过渡,LOD或基于代码的优化,取决于缩放级别。TMA认为渲染几个瓦片或整个地图之间没有区别。
This asset is more than a tile map renderer. It includes scripts for tile map interactions, runtime map edits, animation, automatic chunking and even auto tiling transition capabilities to make sure you are up and running within minutes!