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插件名称:Archimatix Pro | 插件官网:访问官网 | 版本:1.3.3 | 解压密码:通用密码 |
Archimatix Pro系列索引:
Archimatix Pro 1.1.0 下载链接
Archimatix Pro 1.0.12 下载链接
Archimatix Pro 1.1.7 下载链接
Archimatix Pro 1.1.9 下载链接
Archimatix Pro 1.2.0 下载链接
Archimatix Pro 1.2.2 下载链接
Archimatix Pro 1.3.4 下载链接
Archimatix Pro 1.3.5 下载链接
Archimatix is a powerful node-based parametric modeling extension for Unity that helps you quickly create mutable props and rich, variable environments.
Archimatix ships with many game-ready example models featuring interactive handles that let you manipulate forms in realtime. For example, you can drag a handle for the length of the included Villa Apresto and more columns and arches will be added automatically to the model.
You can also roll your own parametric objects that are specific to your art direction. Archimatix features a node graph editor that puts all the power of modeling logic right at your fingertips. No coding required!
That being said, Archimatix also provides a simple turtle-based scripting environment to allow coders to define custom parametric shapes with scene handles and a C# API for developing custom nodes.
A key offering of Archimatix for artists is its rich 2D shape operations such as 2D Booleans, offset, rounding and thickening. The resulting compound shapes can be used to generate elaborate meshes, as well as paths to distribute objects.
Archimatix Pro now offers runtime features so that you can extend Archimatix magic to your players. In-game parametrics allows your players to modify levels on the fly and alter model forms, allowing you to unleash your players creativity while providing many opportunities for encouraging in-app purchases. Read more about runtime Archimatix and checkout a WebGL demo of runtime parametrics at demos.archimatix.com/SpaceshipShop
Key Features
• Node-based Graph Editor with Intuitive UI
• Library of Parametric Shapes and Objects
• Library Items You Make Can Be Shared via Email
• Interactive Editing with Scene View Handles
• Very Fast Realtime Editing, Even with Large Models
• Grid Snapping
• Nested Node Grouping
• 2D Shape Merging, Thickening, Offsetting and Rounding
• Relations with Mathematical Expressions
• Freeform Curve Editing
• Turtle Scripting for Custom Parametric Shapes
• Texture Scaling and Shifting to Align Both Repeating Textures and Atlases
• Automatic UV Mapping and UV2 Unwrapping
• Texel Budget Display
• Substance Support
• Collider and Rigidbody Controls
• Per-Node Static Flags
• Automatic Mesh Combination per Material
• Level of Detail Control
• Prefab Creation
Archimatix是Unity的一个强大的基于节点的参数化建模扩展,可以帮助你快速创建可变的道具和丰富的可变环境。
Archimatix提供了许多可用于游戏的示例模型,这些模型具有交互式手柄,可以让你实时地操作造型。例如,你可以拖动一个手柄,以确定所包含的Apresto别墅的长度,更多的柱子和拱门将被自动添加到模型中。
你还可以根据你的艺术方向来滚动你自己的参数化对象。Archimatix有一个节点图编辑器,把所有的建模逻辑能力都放在你的指尖上。不需要编写代码!
也就是说,Archimatix还提供了一个简单的基于海龟的脚本环境,允许编码者用场景手柄定义自定义参数化形状,并提供了一个用于开发自定义节点的C# API。
Archimatix为艺术家提供的一个关键服务是其丰富的2D形状操作,如2D布尔运算、偏移、圆角和增厚。由此产生的复合形状可以用来生成复杂的网格,以及分配对象的路径。
主要特点
- 基于节点的图形编辑器,具有直观的用户界面
- 参数化形状和对象的库
- 您制作的库项可以通过电子邮件共享
- 带有场景视图手柄的交互式编辑
- 非常快速的实时编辑,即使是大型模型也是如此
- 网格抓取
- 嵌套节点分组
- 二维形状的合并、加厚、偏移和圆角处理
- 使用数学表达式的关系
- 自由形状的曲线编辑
- 定制参数化形状的海龟脚本
- 纹理缩放和移位以对齐重复的纹理和图谱
- 自动UV映射和UV2解包
- 纹理预算显示
- 物质支持
- 碰撞器和刚性体控制
- 每个节点的静态标志
- 每个材料的自动网格组合
- 细节水平控制
- 预制件创建
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