本帖最后由 微笑的猫 于 2024-4-3 15:01 编辑
Color Studio 系列索引:
Color Studio 2.8 下载链接
Color Studio 2.9 下载链接
Color Studio 3.1 下载链接
Color Studio 4.0 下载链接
Color Studio 5.0 下载链接
Color Studio is a powerful editor extension that let you:
a) Create appealing color palettes using a variety of tools integrated in an easy to use editor window,
b) Create or edit textures and sprites right into the Editor using a powerful Pixel Painter window,
c) Recolor any gameobject, including skinned objects and sprites, in editor and runtime.
With Color Studio you can leverage color theory to create procedural color combinations that look nicely together.
Texture & Sprite Authoring
• Create or edit textures and sprites using an integrated Pixel Art Painter window.
• Includes different brushes, widths and shapes.
• Advanced brushes like darken, lighten, vivid, dry, tone noise, gradient, ....
• Rotate, displace, flip or resize the drawing canvas.
• Mirror drawing support.
• Seamless mode preview.
• Zoom & panning support.
• Designed for productivity and ease of use, including full undo/redo support.
Palette Creation & Management Features:
• Automates color swatch generation based on different algorithms, shade and hue count. Use the interactive color wheel to visualize your results in realtime.
• Generate gradients and color combinations including complementary, triadic/square, accented analogous, etc.
• Can customize palette by adding/removing custom colors.
• Customize saturation, brightness and overall color temperature.
• Load/save color palettes as ScriptableObject. Manage all palettes in your project from a single view.
• Generate C# code with color values as an array.
• Import ASE palettes (Adobe Swatch Exchange format).
Editor Extension:
• Your palettes remain visible in a convenient Editor Window.
• Includes a compact view which only shows the current palette. Useful with Unity color picker as you have always your preferred palettes/colors at hand.
Color Transformation Tool:
• Generate LUT from any palette and use it with assets like Beautify to quickly color the entire scene according to the palette.
• Choose a gameobject to show its main color/texture and the suggested color/transformed texture based on the current palette. Export the suggested texture with a click.
• Recolor gameobjects and sprites at runtime: add the "Recolor" script to a gameobject or sprite to change its colors (material, texture or vertex colors) automatically based on any palette in realtime.
• Can specify per-color operations (preserve original or replace with custom color).
• Can apply LUT or color grading options to individual gameobjects or sprites.
Render Pipeline Compatibility:
Color Studio works with all render pipelines (built-in/URP/HDRP/Custom).
Color Studio is brought to you by Kronnect.
Color Studio is 50% OFF for all customers of Voxel Play 2.
色彩工作室是一个强大的编辑器扩展,让你。
a) 使用集成在一个易于使用的编辑器窗口中的各种工具创建有吸引力的调色板。
b) 使用强大的像素画师窗口在编辑器中直接创建或编辑纹理和精灵。
c) 在编辑器和运行时为任何游戏对象重新着色,包括有皮肤的对象和精灵。
有了Color Studio,你可以利用色彩理论来创建程序性的色彩组合,使其看起来很好。
纹理和精灵创作
- 使用集成的Pixel Art Painter窗口创建或编辑纹理和精灵。
- 包括不同的刷子、宽度和形状。
- 高级画笔,如变暗、变亮、鲜艳、干燥、色调噪音、渐变、....
- 旋转、置换、翻转或调整绘图画布的大小。
- 支持镜像绘图。
- 无缝模式预览。
- 支持缩放和平移。
- 为生产力和易用性而设计,包括完全的撤销/重做支持。
调色板创建和管理功能。
- 根据不同的算法、阴影和色相计数自动生成色板。使用交互式色轮来实时可视化你的结果。
- 生成梯度和颜色组合,包括互补色、三段式/方形、重音类似色等。
- 可以通过添加/删除自定义颜色来定制调色板。
- 自定义饱和度、亮度和整体色温。
- 将调色板加载/保存为ScriptableObject。从一个单一的视图中管理你的项目中的所有调色板。
- 以数组形式生成带有颜色值的C#代码。
- 导入ASE调色板(Adobe Swatch Exchange格式)。
编辑器扩展。
- 你的调色板在一个方便的编辑器窗口中保持可见。
- 包括一个紧凑的视图,只显示当前调色板。对Unity选色器很有用,因为你总是有你喜欢的调色板/颜色在手。
颜色转换工具。
- 从任何调色板生成LUT,并与Beautify等资产一起使用,以根据调色板快速为整个场景着色。
- 选择一个游戏对象,显示它的主要颜色/纹理和基于当前调色板的建议颜色/转换纹理。点击一下就可以导出建议的纹理。
- 在运行时给游戏对象和精灵重新上色:给游戏对象或精灵添加 "重新上色 "脚本,根据任何调色板实时自动改变其颜色(材质、纹理或顶点颜色)。
- 可以指定每个颜色的操作(保留原始颜色或用自定义颜色替换)。
- 可以将LUT或调色选项应用于单个游戏对象或精灵。
渲染管线的兼容性。
Color Studio可以与所有的渲染管线(内置/URP/HDRP/Custom)一起工作。
Color Studio是由Kronnect带来的。
Color Studio对Voxel Play 2的所有客户半价优惠。
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