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Ambient Sounds - Interactive Soundscapes 系列索引:
Ambient Sounds - Interactive Soundscapes 1.2.3 下载链接
Ambient Sounds - Interactive Soundscapes 1.2.8 下载链接
Ambient Sounds - Interactive Soundscapes 1.2.15 下载链接
Ambient Sounds - Interactive Soundscapes 1.2.16 下载链接
Welcome to Ambient Sounds
Purchase Ambient Sounds to create an Interactive Soundscapes system for your game.
Ambient Sounds is an easy-to-use sound system that organizes your tracks and effects into Sequences to create dynamic soundscapes for your game. The Event and modifier system allows you to control which sounds are being played in your ambient audio without writing a line of code.
You can keep an overview of your game audio through a Monitor window that shows debug information about which sounds are being played and why in real-time. Ambient Sounds also comes with a library of professionally composed and produced music and sound effects to get you up and running. Stop fiddling with dozens of individual audio scripts in your scene and take back control with Ambient Sounds!
Ambient Sounds allow you to:
Organize your audio clips into Sequences with combined playback settings
Play Sequences either globally or locally in a certain area of your game world
Pair multiple Sequences of background noises and music to create a unique soundscape for each location in your game
Blend seamlessly between soundscapes in different regions
Make Sequences interactive by controlling them through Requirements
Modify Sequences on the fly to react to Events in your game
Synchronize Playback between Sequences to make them start and end at the same time even if they are different in duration
Keep control over your Ambient Audio setup with comprehensive lists of all Sequences and conditions in your scene in the Ambient Sounds Manager Window.
Example use cases:
Create a forest soundscape that plays back different music and sounds (birds, frogs, branches breaking, wind rustling) depending on the time of day and/or weather;
Play sounds coming from random places around the player or a certain location;
Play more and more intense wind as the player scales up a mountain;
Change the music to a combat theme as the player gets attacked;
Slowly blend to a dark and moody soundtrack when the player enters a cave;
Make a sequence more and more intense by adding additional sequences that playback more music/sounds;
Play music faster as the game enters the final seconds before the time limit ends;
Automatically duck / mute music playback while dialogue audio plays;
Stop music playback as the player enters a building and resume as they leave again;
Play sounds around the player that follows the player’s movement as they weave a magical spell;
Quickly re-use the Ambient Audio Areas in different places of your game or in other projects.
Supported Unity versions
Unity 2017 and above.
About Procedural Worlds:
At Procedural Worlds, our mission is to empower people to create, automate and navigate worlds. Our products are easy to use, nicely integrated and well-supported.
We service indies, professionals and enterprises with our tools, and deliver custom projects for studios, enterprises and government. Our special power is that we have both a deep procedural technology stack, and an amazing team of experts, and we leverage this unique combination to create applications, games, sims, mapping and MMO / metaverse experiences at a fraction of the typical time and cost. Check out our gallery, and then contact us.
We are a Unity Partner, Intel Partner, and have been a top asset store publisher since we first launched Gaia in 2015. Our reviews over this time speak for themselves.
Our Products:
Bundles
World Building Bundle - 2021 Edition - Get another 20% off our most popular tools with this awesome bundle. It includes Gaia Pro 2021, Gena Pro, Ambient Sounds, Pegasus and SECTR 2019.
Tools
Gaia Pro 2021 - Gaia 2 is an introductory version of Gaia Pro. Gaia 2 expands on the original Gaia 1 with multi-terrain and biome support.
GeNa Pro - GeNa Pro is the big brother of GeNa 2. It is a complete rewrite and includes all of the capabilities of GeNa 2 plus the ability to create splines, rivers, roads and villages and to shape and fill your terrain with rocks, trees grasses and more.
SECTR Complete 2019 - A suite of performance-enhancing tools that enable open-world streaming, and massive mobile games and includes the latest techniques in audio occlusion and propagation.
Ambient Sounds - A tool that creates interactive soundscapes that also comes with professionally composed sound effects and music library.
Pegasus - A system that can drive anything along a path. Great for cut-scenes, and even has an ambient ai that supports formations, animation and local avoidance for your NPCs and animals!
Stamp Packs
As the inventor of the stamp concept, and obsessive landscape creators, we know a thing or two about stamps. Check out our Stamp Packs for a range of landscapes that work with Unity, our tools, and any other tool that supports the stamp concept.
Game Ready Levels
If you have our tools and would like some optimised levels to build your game around, or learn from then check out our Game Ready Levels.
Micro Biomes
Micro Biomes are small biomes that are designed to be mixed and matched to create more interesting environments with Gaia Pro 2021 and GeNa Pro.
Procedural Spawner Packs
We take some of the best modular assets in the store and make it easy for you to use them in your scene with Gaia Pro and GeNa Pro and our Procedural Spawner Packs. Bring your artistic vision to life and procedurally create in minutes what would take weeks or months by hand!
Upgrade Policy:
Every year as we further develop our products we may charge an upgrade fee of 20-50% of the full purchase price for the next major release of our software. Our updates are done in sync with the yearly Unity release cycle i.e. 2020, 2021, 2022 etc.
You are not obliged to upgrade to newer versions of our products and your product will continue to work on the Unity release it was targeted at, however, old versions of our products will not be supported on new versions of Unity.
Upgrades support the team so that we can continue to support our products and you.
欢迎来到环境之声
购买Ambient Sounds,为你的游戏创建一个互动的声音系统。
Ambient Sounds是一个易于使用的声音系统,它将你的音轨和效果组织成序列,为你的游戏创造动态的声景。事件和修改器系统允许你控制环境音频中播放的声音,而不需要写一行代码。
你可以通过监控器窗口了解游戏音频的概况,该窗口可以实时显示关于哪些声音正在播放以及为什么播放的调试信息。Ambient Sounds还配备了一个专业的音乐和音效库,可以让你开始运行。不要再在你的场景中摆弄几十个单独的音频脚本了,用Ambient Sounds把控制权夺回来吧!
环境之声允许你这样做。
将你的音频片段组织成具有综合播放设置的序列
在你的游戏世界的某个区域内全局或局部播放序列
将多个背景噪音和音乐序列配对起来,为你游戏中的每个地点创造一个独特的声景。
在不同区域的声景之间进行无缝融合
通过 "要求 "来控制它们,使序列成为互动的。
即时修改序列,对游戏中的事件做出反应。
在序列之间同步播放,使它们在同一时间开始和结束,即使它们的时间不同。
通过环境声音管理器窗口中的所有序列和场景条件的综合列表,保持对环境音频设置的控制。
用例。
创建一个森林景观,根据一天中的不同时间和/或天气,播放不同的音乐和声音(鸟、青蛙、树枝断裂、风的沙沙声)。
播放来自玩家周围随机地点或某一地点的声音。
当玩家向山上攀登时,播放越来越强烈的风声。
当玩家受到攻击时,将音乐改为战斗主题。
当玩家进入一个山洞时,慢慢地融合到一个黑暗和情绪化的背景音乐中。
通过增加播放更多音乐/声音的附加序列,使一个序列变得越来越紧张。
当游戏进入时限结束前的最后几秒钟时,加速播放音乐。
在播放对话音频时自动屏蔽/静音音乐播放。
当玩家进入一个建筑物时停止音乐播放,当他们再次离开时恢复音乐播放。
在玩家周围播放声音,在他们编织魔法时跟随玩家的动作。
在你的游戏的不同地方或其他项目中快速地重新使用环境音频区域。
支持的Unity版本
Unity 2017及以上版本。
关于Procedural Worlds。
在Procedural Worlds,我们的使命是赋予人们创造、自动化和导航世界的能力。我们的产品易于使用,集成度高,支持性好。
我们用我们的工具来服务于独立制片人、专业人士和企业,并为工作室、企业和政府提供定制项目。我们的特别之处在于,我们既拥有深厚的程序性技术栈,又有一支了不起的专家团队,我们利用这种独特的组合来创建应用程序、游戏、模拟、绘图和MMO/元空间体验,而所需的时间和成本仅为一般的一小部分。看看我们的画廊,然后联系我们。
我们是Unity合作伙伴,英特尔合作伙伴,自2015年首次推出盖亚以来,我们一直是顶级的资产商店发行商。我们在这段时间的评论不言而喻。
我们的产品。
捆绑产品
世界建设捆绑包--2021年版--通过这个很棒的捆绑包,我们最受欢迎的工具又得到了20%的折扣。它包括Gaia Pro 2021、Gena Pro、Ambient Sounds、Pegasus和SECTR 2019。
工具
Gaia Pro 2021 - Gaia 2是Gaia Pro的介绍性版本。盖亚2在原来的盖亚1的基础上进行扩展,支持多地形和生物群落。
GeNa Pro - GeNa Pro是GeNa 2的老大哥。它是一个完整的重写版,包括GeNa 2的所有功能,还包括创建花纹、河流、道路和村庄的能力,以及用岩石、树木、草等塑造和填充你的地形。
SECTR Complete 2019 - 一套性能增强工具,可实现开放世界的流媒体和大型移动游戏,包括音频闭塞和传播的最新技术。
Ambient Sounds - 一种创建交互式声景的工具,还带有专业创作的声音效果和音乐库。
Pegasus - 一个可以沿着路径驱动任何东西的系统。很适合剪接场景,甚至有一个环境ai,支持NPC和动物的编队、动画和局部回避。
邮票包
作为邮票概念的发明者和痴迷的景观创造者,我们知道关于邮票的一两件事。请看我们的邮票包,它可以与Unity、我们的工具以及任何其他支持邮票概念的工具一起使用。
游戏准备水平
如果你有我们的工具,并希望得到一些优化的关卡来构建你的游戏,或者从中学习,那么请查看我们的游戏准备关卡。
微型生物群落
微型生物群落是小型生物群落
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