The main purpose of this Simple input touch Unity package is to provide a simple function to enhance the effectiveness of developers who would like to focus on their algorithm and core functions rather than spending time on mobile (iOS/Android) input and debug input Unity editor.
We focus on SIMPLE, HELPFUL and EASE.
Clean C# code and independent in order to integrate into your complex project.
Support mobile touch and Unity editor corresponding
-Tap/DoubleTap/NTap/LongTap
-Drag/Pinch/PinchRotate
-Swipe left/right/up/down
And many applications using those above input
-GenericTouch: Tap, LongTap, Single/Double/NTap
-Interactive3DCube: PinchRotate, Pinch, TouchMove
-PinchAndDragMap: Pinch, TouchMove
-SwipeMovement: Swipe left/right/up/down
-Throw: Swipe up
这个简单输入触摸Unity包的主要目的是提供一个简单的功能,以提高开发人员的效率,他们希望专注于他们的算法和核心功能,而不是花时间在移动(iOS/Android)输入和调试输入Unity编辑器。
我们专注于简单、有用和容易。
清晰的C#代码和独立的,以便整合到你的复杂项目中。
支持移动触摸和相应的Unity编辑器
-敲击/双击/NTap/LongTap
-拖动/夹住/夹住旋转
-左/右/上/下滑动
以及许多使用上述输入的应用程序
-一般的触摸(GenericTouch)。轻敲,长敲,单/双/NTap
-互动3DCube。捏住旋转,捏住,触摸移动
-捏和拖动地图。捏住、触摸移动
-擦拭运动。左/右/上/下滑动
-投掷:投掷。向上滑动
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