UI Advanced Mask is a plugin highly focused on UI masking. It’s designed to work with unity native uGUI system, but also able to work in 3d game world. Unity natively includes a UI mask feature, but it’s not perfect. It’s using cutoff and can’t have smooth edge or half transparent. Therefore i develop this ortho-projector-like UI mask plugin with ui pointer raycasting, so that we can do beautiful masking on 2D/3D UI. All position/scale/rotation/size is based on RectTransform even if it’s not in a canvas.