Console Enhanced Pro is a vastly improved editor console for Unity.
Pro Features:
Callstack Navigation: Open any line of the callstack with a double click.
Custom Tabs & Categories: Organize logs in custom categories that sit alongside Error, Warning, and Log tabs. Tabs are matched using keywords of your choosing. Simply toggle tabs to control spam!
Wrapper Function Support: Specify your project's wrapper functions so that when clicking on a log entry, it takes you to your function instead of Debug.Log.
DLL Support: ConsoleE opens source files built from DLLs. Files are automagically opened in the original VS solution that built the DLL (on Windows).
Extendable: Write high-level C# extensions to edit right-click menus, intercept selection events, or override how open files are opened. You can even override behavior for how entries are categorized into tabs.
Pro version includes all free version features:
Text Search Filter: Quickly search through all logs using the search filter.
Context-Colored Callstacks: Beautifully colored callstacks for improved readability.
Multiselect: Easily copy multiple log entries to the clipboard.
Display Options: Customize font size, color, background colors, and icons; or keep the same look and feel as the regular console.
Scroll Effect: Enable smooth-scroll animation to make it clear when new log entries are added.
Color Flash Effect: Enable to make sure you don't miss important messages.
Optional Columns: Toggle extra columns to show things like the object name and Time.time for when Debug.Log is called.
Playmode Compiler Options: Gracefully avoid Unity's edit-and-continue feature.
Feels Native: Designed to look and feel like a console Unity could have made.
Optimized: Fluid rendering, handles tens of thousands of entries. Other console replacements can cause noticeable delays in both compile and launch times, not Console Enhanced!
Console Enhanced Pro是一个大大改进的Unity的编辑控制台。
专业版的特点:
呼叫堆栈导航: 通过双击打开调用栈的任何一行。
自定义标签和类别: 在自定义类别中组织日志,与错误、警告和日志标签并列。标签使用您选择的关键字进行匹配。简单地切换标签来控制垃圾邮件!
支持包装器功能: 指定你的项目的包装函数,这样当点击一个日志条目时,它将带你到你的函数而不是Debug.Log。
DLL支持: ConsoleE可以打开由DLLs构建的源文件。文件会在构建DLL的原始VS解决方案中自动打开(在Windows下)。
可扩展: 编写高水平的C#扩展来编辑右键菜单,拦截选择事件,或者覆盖打开文件的方式。你甚至可以覆盖条目如何被归类到标签的行为。
专业版包括所有免费版的功能:
文本搜索过滤器: 使用搜索过滤器快速搜索所有日志。
上下文彩色调用堆栈: 精美的彩色呼叫堆栈,提高了可读性。
多选功能: 轻松地复制多个日志条目到剪贴板。
显示选项: 自定义字体大小、颜色、背景颜色和图标;或者保持与常规控制台相同的外观和感觉。
滚动效果: 启用平滑滚动动画,使新的日志条目被添加时更清晰。
彩色闪光效果: 启用以确保你不会错过重要的信息。
可选列: 切换额外的列,以显示对象名称和Debug.Log被调用时的Time.time等内容。
Playmode编译器选项: 优雅地避免Unity的编辑和继续功能。
感觉是本地的: 设计成看起来和感觉像Unity可以制作的控制台。
优化的: 流体渲染,处理数以万计的条目。其他控制台的替代品会在编译和启动时间上造成明显的延迟,而不是控制台增强版!
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