TileTool2D is a easy to use 2D tile sprite drawing system for dynamic tiles. Simply draw, erase and snap tiles directly in the scene. Tiles will dynamically change sprites while drawing so they match neighboring tiles.
Tiles can dynamically removed in run-time by using using tile functions to destroy tiles.
Includes platform and dungeon tiles, to quickly get started using the tool. Many demo scenes and well documented.
Features
• Draw, erase and dynamically fix tiles.
• Snapping.
• Layer management.
• Supports custom sized tiles.
• Attachment system for custom colliders and other components like animated sprites.
• Sort tiles in folders.
• Preview tiles before drawing.
• Demo and example scenes.
• Includes unique tile set.
• Illustrated PDF docs.
Compatible with Unity 5.1 up to new versions of Unity(2021+)
TileTool2D是一个易于使用的动态瓦片的2D瓦片精灵绘制系统。只需在场景中直接绘制、擦除和捕捉瓦片。瓷砖在绘制时将动态地改变精灵,以便它们与相邻的瓷砖相匹配。
瓷砖可以在运行时通过使用瓷砖函数来销毁瓷砖而动态地移除。
包括平台和地牢的瓷砖,以快速开始使用该工具。许多演示场景和良好的文档。
特点
- 绘制、擦除和动态修复瓦片。
- 抓取。
- 层管理。
- 支持自定义大小的瓦片。
- 自定义碰撞器和其他组件的附件系统,如动画精灵。
- 在文件夹中对瓦片进行分类。
- 绘制前预览瓦片。
- 演示和示例场景。
- 包括独特的瓦片集。
- 图文并茂的PDF文档。
兼容Unity 5.1至新版本的Unity(2021+)。
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