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[color=var(--color-font-normal)]- New summer elements: 2 feet, 1 glasses, 1 cap, 3 full torso, 1 backpack with 6 different textures each. And 1 skin tone and 1 skin detail.
夏季新元素:2 英尺、1 副眼镜、1 顶帽子、3 个完整的躯干、1 个背包,每个背包有 6 种不同的材质。以及 1 种肤色和 1 种皮肤细节。 - Full new scene showing save and load behavior in a runtime scenario. Also, added an example window in the character editor scene to show the save and load information working through two separate scenes.
全新场景显示运行时场景中的保存和加载行为。此外,在角色编辑器场景中添加了一个示例窗口,以显示通过两个独立场景工作的保存和加载信息。 - New jump animation (In place and root motion versions).
新的跳跃动画(就地和根运动版本)。 - Added new documentation: Technical document, F.A.Q., and Custom license file.
添加了新文档:技术文档、常见问题解答和自定义许可证文件。 - Two new preconfigured character prefabs: Tama and Cuco.
两个新的预配置角色预制件:Tama 和 Cuco。 - Polishment on all skin weight objects: changing the bones number influence to 4 and fine-tuning some vertex weights.
抛光所有蒙皮权重对象:将骨骼数量影响更改为 4 并微调一些顶点权重。 - Broken prefabs fixing tool to fix an importation problem with the bones order in the skinned mesh.
损坏的预制件修复工具可修复蒙皮网格中骨骼顺序的导入问题。 - Minor general fixes and improvements.
小的常规修复和改进。
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