With the VR Module for Game Creator 1, you can do this in 3 easy steps. VR made easy with GC1. To get started, simply:
Add the XR Rig Prefab to your scene
Add the XR Manager Component
Drag your Actions to the Hand Controller Inputs.
and Play. With the included Actions, you can play on the Desktop with the Keyboard, then switch to PCVR mode, put your headset on, and continue.
The VR Module was developed for the Oculus Quest and can be played in Android mode or PCVR using Airlink, but has also been successfully tested on Open XR devices such as the Vive Pro and Value Index with Steam, but these will need additional setpup for the hand controllers.
You can play in 3 different views, First person, Third person, or Hands only, and use the FPS, Adventure, or Follow Camera Motors from GC1. You can use the included Basic IK which will track Head, Arms, and Torso, or for Full Body movement (6-DoF), integrate Final IK from RootMotion with the components included in this asset. The Hand Controller Actions can be set up to be Context Sensitive and change during the stages of Game Play. Highly configurable and completely yours to create.
This Asset includes VR Components and Actions for Game Creator 1. The Actions include:
4 x VR Camera Control
9 x Character Features
15 x Hand Control Options
11 x Game Object Functions
5 x User Interface Tools
In Addition, there are also:
3 x Final IK Actions (for integration with Final IK if needed)
3 x Melee Components (for intergration with GC Melee Module)
3 x Driving Components
In total, there are currently:
40+ GC1 Actions
13 Custom Components
11 Detailed Example Scenes.
The Example Scenes include compatibility with GC 1 Modules if your game uses them:
Melee (including Free Play functionality)
Shooter (including Free Play functionality)
Dialogue
Inventory
Stats
Quest
Photon Multiplayer Module (VR Arm Movements not supported)
Note: These GC1 Modules must be purchased and installed seperately.
Driving Example x3 including Detailed Tutorial
Photon Multiplayer Example including Detailed Tutorial
This Asset Includes
Source code (Actions, Scripts, Drawers, Attributes)
Examples & Templates (Scene files)
Documentation (PDF included and Online Documentation)
Models shown in Graphics are NOT included in this Asset.
GC Modules and Final IK are NOT included in this Asset.
Game Creator 1 is NOT included and is required to use this asset.
This asset does NOT track player hands, only hand controllers.
Before Purchase, please read the Online Documentation
VR Module for GC1
有了Game Creator 1的VR模块,你可以在3个简单的步骤中做到这一点。用GC1使VR变得简单。要开始使用,只需:
在您的场景中添加XR Rig Prefab
添加XR管理器组件
把你的动作拖到手控器输入处。
然后播放。利用所包含的动作,您可以在桌面上用键盘玩,然后切换到PCVR模式,戴上头盔,继续。
该VR模块是为Oculus Quest开发的,可以在安卓模式或使用Airlink的PCVR模式下进行游戏,但也已经成功地在Open XR设备上进行了测试,如Vive Pro和使用Steam的Value Index,但这些都需要对手控器进行额外的设置。
你可以在三种不同的视角下进行游戏,第一人称、第三人称或只用手,并使用GC1中的FPS、冒险或跟拍电机。你可以使用包含的基本IK,它可以跟踪头部、手臂和躯干,或者对于全身运动(6-DoF),将RootMotion的Final IK与本资产中包含的组件进行整合。手部控制器的动作可以被设置为上下文敏感的,并在游戏的各个阶段发生变化。高度的可配置性和完全由你来创造。
这个资产包括VR组件和游戏创造者1的动作。这些动作包括:
4个VR相机控制
9个角色功能
15个手部控制选项
11个游戏对象功能
5个用户界面工具
此外,还有:
3个Final IK动作(如有需要,可与Final IK集成)。
3个近战组件(用于与GC近战模块的整合)
3个驾驶组件
总的来说,目前有
40多个GC1动作
13个自定义组件
11个详细的示例场景。
如果你的游戏使用GC1模块,那么这些示例场景包括与GC1模块的兼容性:
近战(包括自由游戏功能)
射手(包括自由发挥功能)
对话
库存
统计资料
任务
光子多人游戏模块(不支持VR手臂移动)
注意:这些GC1模块必须单独购买和安装。
驾驶实例 x3 包括详细的教程
光子多人游戏实例,包括详细教程
此资产包括
源代码(动作、脚本、绘图器、属性)
示例和模板(场景文件)。
文档(包括PDF和在线文档)
图形中显示的模型不包括在此资产中。
本资产不包括GC模块和最终IK。
游戏创造者1不包括在内,并且需要使用此资产。
此资产不追踪玩家的手,只追踪手部控制器。
在购买之前,请阅读在线文档
GC1的VR模块
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