Load 3D models in glTF format, in the Editor or at runtime. Choose from more than 500,000 glTF assets on Sketchfab to help build your project.
Features
* import glTF models in the Editor or at runtime
* import glTF models from .gltf/.glb/.zip files, using file paths or HTTP URLs
* import and play glTF animations (including skins and blendshapes)
* import glTF textures and materials, for use with your own models
* supports supercompressed textures via KtxUnity (Unity 2019.3+)
* supports Draco mesh compression via DracoUnity (Unity 2019.3+)
* tested with glTF models from Sketchfab and Blender
* supported render pipelines: built-in (Unity 2018.4+), URP (Unity 2019.3+)
* supported platforms: Windows, Mac, Android, iOS, WebGL, UWP
* full source code provided
For further details about Piglet's capabilities, see Supported glTF Extensions and Known Issues in the manual.
在编辑器中或在运行时加载glTF格式的3D模型。从Sketchfab上超过500,000个glTF资产中选择,帮助建立你的项目。
功能特点
* 在编辑器中或在运行时导入glTF模型。
* 从.gltf/.glb/.zip文件导入glTF模型,使用文件路径或HTTP URLs。
* 导入和播放glTF动画(包括皮肤和混合造型)。
*导入glTF纹理和材质,用于你自己的模型。
* 支持通过KtxUnity(Unity 2019.3以上)进行超级压缩的纹理。
*通过DracoUnity支持Draco网格压缩(Unity 2019.3+)。
*用来自Sketchfab和Blender的glTF模型进行测试
* 支持的渲染管线:内置(Unity 2018.4+),URP(Unity 2019.3+)。
*支持的平台: Windows, Mac, Android, iOS, WebGL, UWP
* 提供完整的源代码
关于Piglet功能的更多细节,请参阅手册中支持的glTF扩展和已知的问题。
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