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An easy to use scripting framework for the creation and animation of 3D text effects. the framework is completely customizable with your own fonts , materials and prefabs and can be set up easily with a drag and drop interface. 3D Text effects is a general purpose asset that adds value to virtually any game. You can use it to create 3D menus ,3D popup messages, static 3D Texts and 3D text inputs. All unity versions and platforms are supported including desktop/mobile/web/console and also in VR/AR applications.
New Feature: event handling for letters and words
How does it work ?
You can create a 3D font asset from any TTF file. you can then use the built in animation system and animation presets to animate the font. There are virtually endless ways to combine the animations and create new ones
What is included ?
● A curation of materials that you can use
● 20 base animation presets.
● 3 animation sequences that can be combined in creative ways:
--Wave Squence - Operates on each letter within a time span
--Typing Squence - Types in new letters into the text element
--Randomizer Sequnce - Animates letters randomly
● 5 text element examples - Gold , Metal, Sci-fi ,Blood ,Candy. You can see them in the screen shots and demo
● 6 ready made text animation prefab - you can see them in the online demo
● 5 tutorials - 3D game menu, Interactive text, Changing text, Text input and Text formatting
Main Features:
● Create 3d fonts from TTF files. Supports texture mapping and different materials for the sides and font
● A 3D Text element that can be customized with your own material and prefabs. Line spacing and letter spacing can be modified. Vertical and horizontal text alignment.
● A simple animation system that can be configured from the inspector without any scripting.There are endless possibilities that can be created by combining the base animations with different sequences. Base animations can be created easily using AnimationCurves , no need for animators or other complex animation systems.
● Utility methods for animating text changes from script. You can use them to script your own animation sequences with ease.
● Text input from keyboard
● Dynamically match a box collider to the text, this allows you to handle mouse/touch events easily
● Internal object pooling.
● All left to right languages are supported.
● Can be used with HDRP and LWRP by converting the materials or using your own
该资产目前以介绍价提供。查看Bitsplash Interactive的其他产品
一个易于使用的脚本框架,用于创建和动画化3D文本效果。该框架可完全定制您自己的字体、材料和预制板,并可通过拖放界面轻松设置。3D文本效果是一种通用的资产,几乎可以为任何游戏增加价值。你可以用它来创建3D菜单、3D弹出信息、静态3D文本和3D文本输入。支持所有unity版本和平台,包括桌面/移动/网络/控制台,也支持VR/AR应用。
新特性:字母和单词的事件处理
它是如何工作的?
你可以从任何TTF文件中创建一个3D字体资产。然后你可以使用内置的动画系统和动画预设来为字体制作动画。几乎有无穷无尽的方法来组合动画和创建新的动画。
包括哪些内容?
一个你可以使用的材料库
20个基本动画预设。
3个动画序列,可以用创造性的方式进行组合:
--Wave Squence --在一个时间跨度内对每个字母进行操作
--打字序列 --在文本元素中输入新的字母
--Randomizer Sequnce --随机地对字母进行动画处理
5个文本元素的例子 - 黄金,金属,科幻,血液,糖果。你可以在屏幕截图和演示中看到它们。
6个现成的文本动画预制件 - 你可以在在线演示中看到它们。
5个教程 - 3D游戏菜单,互动文本,改变文本,文本输入和文本格式。
主要功能:
从TTF文件创建3D字体。支持纹理映射和侧面及字体的不同材料
● 可以用自己的材料和预制件定制的3D文本元素。可以修改行距和字母间距。垂直和水平文本对齐。
一个简单的动画系统,可以从检查器中配置,不需要任何脚本。通过将基础动画与不同的序列相结合,可以创造出无穷的可能性。基础动画可以使用AnimationCurves轻松创建,不需要动画师或其他复杂的动画系统。
用于从脚本中获得文本变化动画的实用方法。你可以用它们来轻松地编写你自己的动画序列。
● 从键盘输入文字
● 动态地将一个盒子碰撞器与文本相匹配,这使你可以轻松地处理鼠标/触摸事件
● 内部对象池。
● 支持所有从左到右的语言。
可通过转换材料或使用自己的材料与HDRP和LWRP一起使用。
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