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Survival Engine - Crafting, Building, Farming 系列索引:
Survival Engine - Crafting, Building, Farming 1.10 下载链接
Survival Engine - Crafting, Building, Farming 1.15 下载链接
Survival Engine - Crafting, Building, Farming 1.16 下载链接
Survival Engine - Crafting, Building, Farming 1.21 下载链接
Survival Engine - Crafting, Building, Farming 1.22 下载链接
Survival Engine - Crafting, Building, Farming 1.29 下载链接
The code you need to get started on a survival or simulation game. Add new items, constructions, and plants from the Unity inspector, re-skin with your own models, customize the code to your needs and get the survival adventure started!
Code:
-Player controls (mouse, mobile touch, keyboard and gamepad).
-Top-Down, Third-Person, or First-Person
-Inventory system
-Crafting system
-Equipment (attached to character)
-Resource gathering
-Character attributes (health, hunger, thirst...)
-Animal behaviors (wander, escape, chase)
-Hunting and Fishing
-Farming (Sowing seeds, and plant/fruit growth)
-Eating and cooking
-Combat (against wild animals)
-Item durability and food spoilage
-Storage boxes (chest)
-Pets (follow, attack and dig behaviors)
-Leveling system and XP
-Bonus effects (Consumable or equipment that boost stats).
-Temperature, cold and heat sources.
-Customizable Actions (streamlined way to include your own code)
-Game clock, day/night cycle
-Save/Load system
-Random World Generator
Art Assets:
-Animated characters (male and female)
-Animated animals (deer, bear, wolf, rabbit, squirrel, bird, bee)
-Basic material (wood, grass, rock, ...)
-Gathering tools (axe, pickaxe, fishing rod, ...)
-Weapons/armor (sword, spear, bow, arrows...)
-Food (berries, apples, nuts, meat, fish, ...)
-Cooked food (fish & chips, skewer, bread...)
-Constructions (fire, shelter...)
-Environment (trees, bushes, rocks, floor patterns...)
-Farming plants (corn, potatoes, wheat...)
-All 2D icons for interactable models
您开始制作生存或模拟游戏所需的代码。从 Unity 检查器中添加新物品、建筑和植物,用自己的模型重新更换皮肤,根据自己的需要定制代码,开始生存冒险!
代码
-玩家控制(鼠标、手机触控、键盘和游戏手柄)。
-俯视、第三人称或第一人称
-库存系统
-制作系统
-装备(附属于角色)
-资源收集
-角色属性(健康、饥饿、口渴......)
-动物行为(游荡、逃跑、追逐)
-狩猎和捕鱼
-耕作(播种、植物/水果生长)
-饮食和烹饪
-战斗(对抗野生动物)
-物品耐久性和食物变质
-储物箱(箱子)
-宠物(跟随、攻击和挖掘行为)
-等级系统和 XP
-奖励效果(可提升属性的消耗品或装备)。
-温度、冷源和热源。
-可定制的动作(可加入自己代码的简化方式)
-游戏时钟、昼夜循环
-保存/载入系统
-随机世界生成器
艺术资产:
-动画人物(男性和女性)
-动画动物(鹿、熊、狼、兔子、松鼠、鸟、蜜蜂)
-基本材料(木头、草、石头......)
-采集工具(斧头、镐、鱼竿......)
-武器/盔甲(剑、矛、弓、箭......)
-食物(浆果、苹果、坚果、肉、鱼......)
-熟食(炸鱼薯条、烤串、面包......)
-建筑(火、庇护所......)
-环境(树木、灌木丛、岩石、地面图案......)
-农业植物(玉米、土豆、小麦)
-所有 2D 图标
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