脚本/功能 【更新】Mobile Controls - RTS Engine Module 2023.0.1

Unity插件信息
插件名称: Mobile Controls - RTS Engine Module
插件官网: https://assetstore.unity.com/packages/tools/game-toolkits/mobile-controls-rts-engine-module-254229
版本: 2023.0.1
解压密码:
素材类型: 脚本/功能



The Mobile Controls is a module for the RTS Engine asset!
Mobile Controls Android .apk File: Includes an .apk file that you can install on your Android phone to experience the same standalone demo game in your smartphone.

Module Features
Support for main camera touch controls:
Panning: One finger touch, drag and drop to pan.
Zoom: Two finger touches that move closer or further away from each other to trigger a zoom in or out.
Rotation: Two finger touches that move in a circular motion to trigger a positive or negative rotation.
Local player faction building placement:
Touch support for dragging and dropping building placement instances with special UI elements that allow for placement rotation, completion and cancellation.
Support for advanced building placement (segmentation/wall placement and grid placement).
Example mobile friendly Basic UI components.

RTS Engine
The Unity RTS Engine is a framework that includes essential tools and systems necessary to create a Real Time Strategy game. It manages maps, units, buildings, resources, building placement, movement, UI, tasks, AI, combat, singleplayer, multiplayer and much more! Create your RTS game easily from the editor, making your models come to life by dragging and dropping components and configuring properties on the inspector.

The RTS Engine comes with an API that allows you to customize the behavior of the asset even further as well as create your own modules on top of the base asset, use them among different projects and share them with other creators!



移动控制是 RTS 引擎资产的一个模块!
移动控制 Android .apk 文件:包含一个 .apk 文件,您可以将其安装到您的 Android 手机上,在智能手机上体验同样的单机演示游戏。

模块功能
支持主摄像头触摸控制:
平移: 单指触控,拖放平移。
缩放:两个手指触摸,相互靠近或远离,触发放大或缩小。
旋转 两个手指触摸,以圆周运动触发正或负旋转。
本地玩家派别建筑布局
触摸支持拖放建筑布局实例,并带有特殊的用户界面元素,允许布局旋转、完成和取消。
支持高级建筑放置(分段/墙壁放置和网格放置)。
移动友好的基本用户界面组件示例。

RTS 引擎
Unity RTS 引擎是一个框架,其中包括创建即时战略游戏所需的基本工具和系统。它可以管理地图、单位、建筑、资源、建筑位置、移动、用户界面、任务、人工智能、战斗、单人游戏、多人游戏等等!在编辑器中轻松创建您的 RTS 游戏,通过拖放组件和在检查器上配置属性,让您的模型栩栩如生。

RTS 引擎自带的应用程序接口(API)可让您进一步自定义资产的行为,并在基础资产上创建自己的模块,在不同的项目中使用它们。



作者 cg小白兔 发表于 2023-8-25 14:15:23
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