AAA E-Sports Bicycle Physics Asset built to work in new generation games. Develop High Fidelity Bicycling Games at par with some of the Triple A titles. Based on the foundation of Unity Joint Physics and DOTS/Jobs, different kinds of bicycles can be easily ridden while maintain high performance.
Pipelines Supported: Standard, HDRP, URP and SRP.
Platforms Supported: PC / Gamepad / Android and iOS.
Animation Rigging v1.0.0 is used for customizable IK to fit any style of riding. Procedurally / algorithmically generated IK.
This asset packs features such as :
Types of Two Wheelers : Road Bike, Sports Bike, Mountain Bike, Trial Bike, Fat Bike, BMX Bike, Tricycles, Scooters, Old Bicycles, Standard Bicycle, Penny Farthing (1800s bicycles). Large number of bicycles are supported in this package with customizable color schemes and liveries. Clean geometry from 5k-10k tris. Pivots aligned in accordance with the controller script. Separated customizable parts.
Controller Features : Power, Torque, Steer Angle, Lean Dynamics, Pedaling Dynamics, Wheel Friction, Cycling Oscillation, Bunny Hop among many others. Versatile script with a huge range of customizability. A general purpose controller script which can be extended to other types of vehicles such as motorbikes and dirtbikes.
Customize IK Style: Active Ragdoll like Impact Motion, Customizable IK Targets, Chest Sideways Motion, Hip Sideways Motion, Cycling Aggression, Body Damping on slopes, Natural Balancing Motions. All of these settings are available in a script and can be changed at runtime. This script gives a organic motion to the animations. Only 3 Humanoid Animations have been used in the asset, the rest of the motion is controlled via IK.
Supports any Custom Character: Replace the default character with any custom character. Works best with Mixamo Rigs. Built on a Mixamo Styled Rig, the asset can easily replace the character with a mixamo rig in a matter of minutes using Editor Scripts.
Resouces for external mappers for Mixamo, Character Creator 3 and Character Creator 3 (Game Base) have been added.
Editor Scripts: The Editor Scripts included in the asset can replace the cyclist and setup up your custom character within minutes. Sets up joints, IK Targets, assigns gameobjects and links the together, copies essential components, fills up rig builder from the animation rigging package) automatically in a single click.
Easy Controls: Because the script uses Input Axes (legacy), the controls are very easily modifiable to suit mobile platforms - Android and iOS. The controls can be easily modified to suit Gamepad and Controllers. Movement is easy (WASD / Arrow Keys + Shift) yet natural looking. New Input system is not yet supported.
Simple C# Scripts: Optimized and efficient scripts. Little Coding is required to modify the scripts. The scripts are well organized and neatly arranged with intuitive functions. Added comments to make scripts easier to read and understand. Physics coding is extremely easy as the asset employs a rigidbody workflow. All rigidbody functions work well on the body of every cycle.
Cycle Textures and Liveries: UV unwrapped sideways projected cycle bodies that can look great with abstract textures. Apply any stylized texture to the cycle bodies. The textures will be applied horizontally and mirrored on the other side. A few cycle liveries come out of the box for Road Bike and Sports Bike (Off-road Bike).
FPS Perspective: Ride down hills, climb mountains and race using the FPS camera style will increase the realism of the simulation. Designed using real life GoPro footage, this POV can add a new dimension in your game.
What's there in the pack:
+ 11 bicycle variations
+ 1 Prototyping Environment. [Environments shown in videos and display pictures are not inlcuded]
+ Controller, IK and animation scripts
+ 6 Distict Riders, with various cloth textures - Cyclist Suit (Yellow, white), White Shirt, White Shoes, Black/Yellow casual jacket, Green/red sports jersey, Rider with a backpack and helmet, a Ragdoll and a girl Biker.
+ 3 Animations, all other animations are procedural
+ Editor Scripts to help setup a custom character and record playback for adding multiple characters
+ Mobile Controller
+ 26 Scenes
+ 12 page Documentation
Other related assets you can try out with this asset:
Simple Motocross Physics
Studio Livery Creator
Simple Motorcycle Physics Pro
FootNotes: We'd like to thank Rowlan for creating Mixamo, Character Creator 3 and Character Creator 3 (Game base) mappers.
循环纹理和涂装: UV 展开的侧向投影循环体可与抽象纹理搭配使用。在循环体上应用任何风格化的纹理。纹理将水平应用,并在另一侧形成镜像。开箱即可获得公路自行车和运动自行车(越野自行车)的一些车身图案。
FPS 视角: 使用 FPS 摄像头风格进行下坡、爬山和比赛,将增加模拟的真实感。这种 POV 设计使用了现实生活中的 GoPro 录像,可为您的游戏增添新的维度。
无限次免费更新和支持: 我们将提供所有新的免费更新,包括新的循环类型、IK 改进、循环纹理和涂装、AR/VR 支持、错误修复等。我们的支持电子邮件地址是 info@aikodex.com。请随时向我们提出您的问题,我们将非常乐意为您解答。
包中有哪些内容
+ 11 种自行车变体
+ 1 个原型环境。[视频和展示图片中的环境不包含在内]
+ 控制器、IK 和动画脚本
+ 6 个不同的骑手,带有不同的布料纹理 - 骑手套装(黄、白)、白衬衫、白鞋子、黑/黄休闲夹克、绿/红运动衫、背包和头盔的骑手、布娃娃和女骑手。
+ 3 个动画,所有其他动画均为程序动画
+ 编辑器脚本可帮助设置自定义角色和录制回放以添加多个角色
+ 移动控制器
+ 26 个场景
+ 12 页文档
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