FMETP STREAM 3.0 simplifies live streaming in Unity3D without coding. Setup and testing take just 5 minutes.
Our "Encoder Module" converts Unity Game View, Webcam, Desktop, Sound, and Mic inputs into byte data, making it perfect for various streaming scenarios.
This package features the latest "FM Network 2.0" and "FM Websocket 2.0" modules with local and internet streaming demos. These optimized networking modules support Server-Clients connection type and enable you to send data (string or byte[]) to Server/Others/All with a single command.
FMETP STREAM is compatible with a variety of networking systems, such as PUN2, MIRROR, and UNET, as long as they support byte streaming.
# Our core source codes are written in C#, making them suitable for AR/VR startups, indie developers, and students.
# Our core parts have been used in many exhibitions over the past few years.