编辑器拓展 【更新】Core GameKit 3.2.9.4

Unity插件信息
插件名称: Core GameKit
插件官网: https://assetstore.unity.com/packages/tools/game-toolkits/core-gamekit-6640
版本: 3.2.9.4
解压密码:
素材类型: 编辑器拓展






















Included pooling system "Pool Boss" sold as standalone here. Upgrade pricing available if you own Pool Boss!

Dramatically speed up your time to market for your new 3D or 2D game with Core GameKit! We've covered most of your bases with full pooling & combat systems, pickup support (for coins / health packs etc.), Player (and enemy) stat modification, enemy wave set up and level design tools with all the options you need! All done in minutes with no coding required! Web Demo!

:: Pooling - Full object pool system included to avoid Instantiate and Destroy calls! Supports Addressables and temporary pool items now!
:: Flexible - Use the value of any World Variable for any Core GameKit Inspector field (a la Playmaker)!
:: No coding - Support for all Unity UGUI events!
:: Events - Support for Unity 2D collisions and triggers!
:: Global waves - each can trigger any number of spawners. Speed up level design massively!
:: Triggered Spawners - these spawn when certain events occur, like a trigger, becoming visible, etc. Can contain nested child spawners!
:: Prefab Pools - these allow you to set up probability of prefabs coming from spawners. Item A should appear 5 times as often as Item B.
:: Killable - this Swiss army knife script gives you hit points, attack points, a full combat system, filters for fine hit detection control, prefab replacement and manipulates World Variables. Can also be used for pickup items such as coins or health packs!
:: World Variables - set up any number of World Variables like score and health. Have Killables change them when you destroy enemies, pick up health packs, etc. You can also set up waves to repeat until World Variables reach a certain value and a lot more!

Third Party Integrations:
NGUI
Playmaker
Behavior Designe
- Bolt Visual Scripting
- NodeCanvas
- ICode (was AI For Mechanim)
Dialogue System
Core GameKit works on Unity 2019.4+, free and pro!


附带的泳池系统 "Pool Boss "在此单独出售。如果您拥有 Pool Boss,可享受升级价格!

使用 Core GameKit 可大大加快新 3D 或 2D 游戏的上市速度!我们已经涵盖了您的大部分需求,包括完整的池子和战斗系统、拾取支持(金币/健康包等)、玩家(和敌人)状态修改、敌人波形设置和关卡设计工具,以及您需要的所有选项!所有操作均在几分钟内完成,无需编码!网络演示!

:: 池化 - 包含完整的对象池系统,以避免调用 "实例化 "和 "销毁"!现在支持可寻址和临时池项目!
:: 灵活 - 在任何 Core GameKit Inspector 字段中使用任何世界变量的值(类似 Playmaker)!
:: 无需编码 - 支持所有 Unity UGUI 事件!
:: 事件 - 支持 Unity 2D 碰撞和触发!
:: 全局波 - 每个波可以触发任意数量的产卵器。大大加快关卡设计速度!
:: 触发式产卵器 - 这些产卵器会在特定事件发生时产生,如触发、可见等。可包含嵌套的子产卵器!
:: 预制件池(Prefab Pools)--可以设置预制件从产卵器中出现的概率。物品 A 的出现频率应是物品 B 的 5 倍。
:: Killable - 这个瑞士军刀脚本可以为你提供命中点、攻击点、完整的战斗系统、用于精细命中检测控制的过滤器、预制件替换和世界变量操作。还可用于拾取金币或健康包等物品!
:: 世界变量 - 设置任意数量的世界变量,如得分和健康值。当你消灭敌人、拾取健康包等时,Killables 会改变它们。您还可以设置波浪重复,直到世界变量达到一定值,等等!

第三方集成:
NGUI
Playmaker
行为设计
- Bolt 可视化脚本
- 节点画布
- ICode(原 AI For Mechanim)
对话系统
Core GameKit 可在 Unity 2019.4+ 免费版和专业版上运行!





作者 cg小白兔 发表于 2023-10-10 15:01:16
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