脚本/功能 【更新】Ragdoll Animator 1.2.4人形布偶

Unity插件信息
插件名称: Ragdoll Animator
插件官网: https://assetstore.unity.com/packages/tools/physics/ragdoll-animator-209616
版本: 1.2.4
解压密码:
素材类型: 脚本/功能
本帖最后由 微笑的猫 于 2023-12-6 12:26 编辑


Ragdoll Animator系列索引

Ragdoll Animator 1.0.3  下载链接
Ragdoll Animator 1.2.0  下载链接
Ragdoll Animator 1.2.3  下载链接
Ragdoll Animator 1.2.5  下载链接



Setup your humanoid ragdoll instantly! Setup animals/creatures ragdolls quickly with ease! Blend ragdolled limbs with animated model! Enable ragdoll and controll muscle power towards animated pose!

Setup your humanoid ragdoll instantly!
Blend ragdolled limbs with animated model!
Enable ragdoll and controll muscle power towards animator pose!

Before Buy: To implement plugin fully with your character movement, you will need to use a bit of code, but nothing complex - mostly calling just single lines of code, example scripts can really help you with that.

If you want to have physical legs when character is moving, ragdoll animator is not supporting it too precisely yet (in full free fall ragdoll mode everything works as intended)

Ragdoll Animator offsers effective and clear solution for handling ragdoll physics on the limbs of your model including animating it when being ragdolled. (works on generic and legacy animation skeleton too)

Quickly prepare bones to generate colliders, rigidbodies and joints on.

Controll scale/rigidbody mass of all colliders with basic sliders.

Tweak colliders position/scale with additional scene gizmos - without need to finding bones in the hierarchy.

You can animate ragdoll in sync with keyframe animation and provide collision detection for arms, head and spine. You can smoothly enable free-fall ragdoll mode with possibility to add some natural motion to ragdoll with muscle power moving bones towards keyframe animator pose with defined power.

Version 1.2.0 introduces possibility to setup ragdoll on any type of model.
Setup Ragdoll Animator on the humanoids/animals/spiders/plants etc.

Limitations:
- It will not work as intended if you want to apply full body ragdoll with ragdolled legs (low motion precision in comparison to animated model - handling legs physics is just very difficult and it's better to disable ragdoll on them when model is walking)
Package works on all SRPs! It's not shader related package.
(You just need to covert standard Demo materials for demo examples)



立即设置人形布偶!轻松快速地设置动物/生物布偶!将布偶肢体与动画模型融合!启用布偶并控制肌肉力量,使其与动画姿势一致!

立即设置人形布偶!
将布偶肢体与动画模型融合!
启用布偶并控制肌肉力量,摆出动画姿势!

购买前 要在角色动作中完全使用插件,你需要使用一些代码,但并不复杂--主要是调用单行代码,示例脚本可以真正帮助你。

如果您想在角色移动时设置实体腿,布偶动画制作工具目前还不太支持(在完全自由落体的布偶模式下,一切都能正常工作)

Ragdoll Animator 提供了有效而清晰的解决方案,用于处理模型四肢上的布偶物理特性,包括布偶运动时的动画效果。(也适用于通用和传统动画骨骼)

快速准备骨骼以生成碰撞器、刚体和关节。

使用基本滑块控制所有碰撞器的比例/刚体质量。

使用额外的场景小工具调整对撞体的位置/比例,而无需在层次结构中查找骨骼。

你可以让布娃娃的动画与关键帧动画同步,并为手臂、头部和脊柱提供碰撞检测。你可以平滑地启用自由落体布偶模式,并为布偶添加一些自然运动,通过肌肉力量将骨骼移动到关键帧动画的姿势。

1.2.0 版可在任何类型的模型上设置布偶。
在人形/动物/蜘蛛/植物等模型上设置布偶动画。

限制:
- 如果您想应用带布娃娃腿的全身布娃娃,它将无法正常工作(与动画模型相比,运动精度较低--处理腿部物理特性非常困难,最好在模型行走时禁用腿部的布娃娃功能)
软件包适用于所有 SRP!该软件包与着色器无关。
(您只需为演示示例转换标准 Demo 材质即可)





作者 cg小白兔 发表于 2023-10-10 15:08:02
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