NWH Dynamic Water Physics 2 is a water-object interaction simulator that uses mesh data to simulate both buoyancy and hydrodynamics, making it suitable for objects of any shape or size, moving or stationary.
技术细节
Features:
Fast and easy to set up.
Simulate any object of any shape or size, as long as it has a UStaticMesh.
Simulates both buoyancy and hydrodynamics.
Shape-aware and correct physics behavior that also works underwater.
Heavily customizable physics with runtime-adjustable settings.
Ship controller is included.
Written in C++, well-optimized, fast, and multi-threaded.
Suitable for mobile and desktop applications.
Supported water systems:
Unreal Water (4.26+)
Oceanology
Any flat water
Full C++ source code included.
Blueprint support. No coding is required.
Code Modules:
DWP2
Current Version: 1.0.4 (changelog)
Demo Builds: Win64 (Unreal Water)
Number of Blueprints: 12
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: Win64, MacOS, and Linux
Supported Target Build Platforms: Win64, Win32, MacOS, Linux, Android, IOS, Switch, Xbox One, PS4
NWH Dynamic Water Physics 2 是一款水-物体交互模拟器,它使用网格数据来模拟浮力和流体力学,因此适用于任何形状或大小、移动或静止的物体。
技术细节
技术细节
安装快捷方便。
只要具有 UStaticMesh,即可模拟任何形状或大小的物体。
同时模拟浮力和流体力学。
形状感知和正确的物理行为,在水下也能正常工作。
高度可定制的物理特性,可在运行时调整设置。
包含船舶控制器。
使用 C++ 编写,经过良好优化,速度快,支持多线程。
适用于移动和桌面应用程序。
支持的水上系统
虚幻水 (4.26+)
海洋学
任何平面水域
包含完整的 C++ 源代码。
支持蓝图。无需编码。
代码模块:
DWP2
当前版本: 1.0.4 (更新日志)
演示版: Win64 (Unreal Water)
蓝图数量 12
C++ 类数量 6
网络复制:无 无
支持的开发平台:Win64、MacOS 和 Linux Win64、MacOS 和 Linux
支持的目标构建平台 Win64、Win32、MacOS、Linux、Android、IOS、Switch、Xbox One、PS4
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