**Please note that UE5 is now supported, but I still recommend using using UE4.27 as it's more stable and collisions are more precise.
This System gives you realistic, customizable VR swords, with a robust Slicing System that includes advanced settings.
Swords work in a realistic and intuitive way, and the slicing system can slice virtually any custom Static mesh.
It can be used as a template to start your new project, or you can add it to an existing project with minimal effort.
It includes the all the assets and files for the included Example games, "Sausage Samurai" and "Tatami Attack!"
Slicing skeletal meshes is not currently supported.
My other Asset Packs:
Procedural Spline Walls System for versatile and easy to use Spline walls in various styles.
Steampunk Prop Pack for Gears, Vacuum Tubes, Gauges, Spline pipes, a Compass and more.
Timers, Clocks and Counters Pack for Nixie Tubes, LCD and Analogue Displays, Clocks.
技术细节
Features:
1 Historical Swords with realistic functionality, ready to use in VR
A Spear and an Axe
Advanced Physics that make the swords interact with the world in a realistic way
Throw Assist System
2 Variations for each sword, plus an "Age" slider to add wear and damage to the swords
A custom 1 handed sword to create a custom sword using any custom mesh
A custom 2 handed sword to create a custom sword using any custom mesh
A Slice actor with customizable mesh, that allows you to slice virtually any custom mesh
A Holster actor that you can add to a Pawn or the world, that allows you to holster the swords
2 Example games that can be used as a template to build upon
Includes sound effects for "swoosh" sounds when swinging swords, Collisions, and "slice" sound effects when slicing procedural meshes, both of which can easily be replaced with your own custom sounds
Swords included:
Arming Sword (Knight's Sword)
Assassin's Straight Sword - 2 Handed
Claymore - 2 Handed
Cutlass
Falcata
Katana - 2 Handed
Kris
Scimitar
Tactical Combat Sword
Viking Sword
Custom 1 Handed Sword
Custom 2 Handed Sword
Number of Blueprints: 14, plus additional blueprints used in Example games
Textures: 124 textures @ 2048x2048 (You can change the Max Resolution to lower the resolution if needed)
Input: Works with VR motion controllers
Supported Development Platforms:
Tested on Windows with Oculus-VR and Steam-VR.
I have received reports that it works perfectly on Oculus Quest as well.
**请注意,现在已支持 UE5,但我仍建议使用 UE4.27,因为它更稳定,碰撞也更精确。
本系统可为您提供逼真、可定制的 VR 剑,以及包括高级设置在内的强大切片系统。
剑的工作方式逼真直观,切片系统几乎可以切割任何自定义的静态网格。
它可用作启动新项目的模板,也可添加到现有项目中,省时省力。
它包括内含示例游戏 "香肠武士 "和 "榻榻米攻击!"的所有资产和文件。
目前不支持骨骼网格切片。
我的其他资产包
程序化样条墙系统(Procedural Spline Walls System),用于制作各种风格的样条墙,功能多样且易于使用。
蒸汽朋克道具包,包含齿轮、真空管、仪表、花键管、指南针等。
定时器、时钟和计数器包,包含尼克管、LCD 和模拟显示器、时钟。
技术细节
特点
1 把具有逼真功能的历史名剑,可在 VR 中使用
一把长矛和一把斧头
先进的物理特性可让剑与世界进行逼真的互动
投掷辅助系统
每把剑都有 2 种变化,还有一个 "年龄 "滑块,可增加剑的磨损和损坏程度
自定义单手剑,可使用任何自定义网格创建自定义剑
一把自定义双手剑,可使用任何自定义网格创建一把自定义剑
可自定义网格的切片演员,让您几乎可以切碎任何自定义网格
可添加到棋子或世界中的剑套角色,可将剑套在剑上
2 个可用作模板的示例游戏
包括挥剑时的 "咻咻 "声效、碰撞声效和切削程序网格时的 "切片 "声效,这两种声效都可以轻松替换为您自己的自定义声效
包括剑
武装剑(骑士剑)
刺客直剑--双手剑
克莱莫 - 双手
短剑
法尔卡塔
片刀 - 双手
克里斯
弯刀
战术战剑
维京剑
定制单手剑
定制双手剑
蓝图数量 14 个,加上在示例游戏中使用的其他蓝图
纹理: 124 个纹理,分辨率为 2048x2048(如果需要,您可以更改最大分辨率以降低分辨率)
输入 可与 VR 运动控制器配合使用
支持的开发平台:
已在 Windows 上使用 Oculus-VR 和 Steam-VR 进行了测试。
我收到的报告称,它在 Oculus Quest 上也能完美运行。
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