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Runtime Transform Gizmos系列索引
Runtime Transform Gizmos 1.2.2 下载链接
Runtime Transform Gizmos 1.3.1 下载链接
Runtime Transform Gizmos 1.3.2 下载链接
Runtime Transform Gizmos 1.3.3 下载链接
Supported render pipelines:
-Standard;
-URP - ⚠ Note: ⚠ the scene gizmo is not available when using URP;
Welcome to Runtime Transform Gizmos!
New!
• 3D Collider Gizmos (Box, Sphere, Capsule & Character Controller Gizmos)
• Light Gizmos (Directional, Point & Spot Light Gizmos)
• Terrain Gizmo (change terrain height, update objects in radius, elevation curves)
2 additional PDF files can be found in the Docs folder: RCLG Doc & RTRG Doc.
RTG is a scripting API which allows you to easily incorporate transform gizmos at runtime (in-game).
Being able to transform objects at runtime using a set of intuitive and professional gizmos can be extremely valuable especially if you are working on a runtime editor or a game in which the player can move, rotate and scale objects. Want to build a modding tool for your players? Then you definitely need some way to allow them to manipulate the objects in the scene and this plugin will prove to be invaluable for such tasks!
Get started with video tutorials:
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