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Hurricane VR - Physics Interaction Toolkit系列索引:
Hurricane VR - Physics Interaction Toolkit 1.5 下载链接
Hurricane VR - Physics Interaction Toolkit 2.0.2 下载链接
Hurricane VR - Physics Interaction Toolkit 2.0.5 下载链接
Hurricane VR - Physics Interaction Toolkit 2.2 下载链接
Hurricane VR - Physics Interaction Toolkit 2.6.3.2 下载链接
Hurricane VR - Physics Interaction Toolkit 2.7.1 下载链接
Hurricane VR - Physics Interaction Toolkit 2.8.4.3 下载链接
Hurricane VR - Physics Interaction Toolkit 2.8.5 下载链接
Hurricane VR - Physics Interaction Toolkit 2.8.8.1 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1b 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1e 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1ee 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1f 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1g 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1h2 下载链接
HurricaneVR is a complete VR Interaction Framework with a heavy emphasis on quality physics interactions. The Physics Hands are controlled by tuned PD Controllers enabling smooth and responsive hand physics, high quality collision, two handed holding, throwing, and interactions with your physics objects.
-All Major Headsets, XR Plugins, Unity versions 2019 and up are supported allowing you to target multiple devices and platforms.
Pairs well with the BW Style Hexabody Player Controller for a complete physics experience.
Be sure to give the Demo a try!
Discounted HexaBodyVR Bundle
Recent Updates
- Pose Zones
- Socketable Orientation UI Helper for multiple socket types
- Haptic Enhancements for Guns, Hand & Force Grabber, Hand and Held Object Collisions
- Force Grabber and Hand Grabber Hover and Grab Poses
- Pose swapping mechanic on held objects. Flip knives in your hand!
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction
- Brand new Examples scene loaded with demonstrations of asset features.
Grab Interactions
- Smooth and Responsive One and Two Handed Physics Grabbing
- Supports custom rigged hand models
- Advanced Pose Editor with per finger animations and bone mirroring
- Dynamic Auto Pose Solving using Physics
- Gravity Gloves or Force Grab style remote grabbing
- Line Grab - grab anywhere on the line w/ optional grip adjustment
- Dynamic Auto Poser Live Updates in editor view for quick pose creation
- Configurable one and two hand strength per grabbable
- Powerful socket system with easy filtering and auto scaling by mesh size
- SteamVR Finger Tracking Integration (Knuckles etc.)
Player Controller
- Sit / Standing Modes with Height Calibration
- Smooth locomotion with smooth and snap turning
- Player can crouch, sprint, and jump
- Teleport with dash to destination option
- Post Teleport collision safey check of hands and held objects
Weapon Examples
- Gun System and Gun Creation Editor
- Customizable physics based gun recoil
- Physics Based Bow and Arrows
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction
Samples included
- Physics interactables: Doors, drawers, dials, buttons, and levers, combination safe
- Over the shoulder backpack inventory with auto collect
- Auto collecting chest inventory
- Waist Holsters with configurable orientation
- Keypad door unlock
- SMG, Pump Shotgun, Pistol
- VRIK Example Scene
- UI Interactions
- EmeraldAI v3 Example
HurricaneVR 是一个完整的 VR 交互框架,重点强调高质量的物理交互。物理手由经过调整的 PD 控制器控制,可实现流畅且反应灵敏的手部物理效果、高质量碰撞、双手握持、投掷以及与物理对象的交互。
-支持所有主流耳机、XR 插件、Unity 2019 及以上版本,让您可以针对多种设备和平台进行操作。
可与 BW Style Hexabody 玩家控制器搭配使用,获得完整的物理体验。
请务必试用演示版!
打折后的 HexaBodyVR 套件
最新更新
- 姿势区
- 适用于多种插座类型的可插座方向 UI 助手
- 枪械、手部和力抓取器、手部和所持物体碰撞的触觉增强功能
- 力量抓取器和手部抓取器的悬停和抓取姿势
- 手持物体的姿势切换机制。翻转手中的刀具
- 先进的刺杀系统,可自定义刺杀难度和摩擦力
- 全新示例场景,包含资产功能演示。
抓取互动
- 流畅且反应灵敏的单手和双手物理抓取
- 支持自定义装配的手部模型
- 先进的姿势编辑器,具有手指动画和骨骼镜像功能
- 使用物理原理动态自动解决姿势问题
- 重力手套或力抓取式远程抓取
- 线条抓取--抓取线条上的任意位置,可选择调整抓取位置
- 编辑器视图中的动态自动 Poser 实时更新,可快速创建姿势
- 可配置每个可抓取物体的单手和双手力量
- 功能强大的插座系统,可根据网格大小轻松过滤和自动缩放
- SteamVR 手指跟踪集成(指关节等)
玩家控制器
- 带有高度校准功能的坐姿/站姿模式
- 平滑运动,可平滑快速转弯
- 玩家可以蹲下、冲刺和跳跃
- 瞬移,可选择冲向目的地
- 瞬移后对手部和所持物体进行碰撞安全检查
武器示例
- 枪支系统和枪支创建编辑器
- 可定制的基于物理的枪支后坐力
- 基于物理原理的弓和箭
- 先进的刺击系统,可自定义刺击难度和摩擦力
包含的示例
- 物理交互: 门、抽屉、转盘、按钮和杠杆、密码保险箱
- 带自动收集功能的肩上背包库存
- 自动收集胸部库存
- 可配置方向的腰部枪套
- 键盘开锁
- SMG、泵式霰弹枪、手枪
- VRIK 示例场景
- 用户界面交互
- EmeraldAI v3 示例
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