Goblin_Mage
in the model there are 3 variants of textures
the whole body kit can be removed and changed at your discretion
the model has a fabric simulation
技术细节
look at me
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Extra bones:(Yes)
bone
unrealear_l
unrealear_R
unrealEye_l
unrealEye_R
unrealJaw_M
scull
eyelash_L
eyelash_R
staff
leaves_(1,2,3)
rock_(1,2,3)
bottle_L
bag
belt
parchment
Number of Animations: 11
Animation types (11/0):
Number of characters:1
Vertex counts of characters:40621
Number of Materials and Material Instances: 15/15
Number of Textures: 52
Texture Resolutions: (all textures 4096 but they can be downgraded to any value you need)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (No)
Important/Additional Notes: No
妖精法师
模型中有 3 种不同的纹理
整个身体套件可随意拆卸和更换
模型具有织物模拟功能
技术细节
看着我
装配: 是
装配至史诗骨骼:(是)
如果根据史诗骨骼进行了装配,则包含 IK 骨骼: 是
动画:(是)
额外骨骼:(是)
骨骼
unrealear_l
unrealear_R
虚幻眼睛_l
虚幻眼睛_R
unrealJaw_M
颅骨
睫毛_L
睫毛_R
工作人员
树叶_(1,2,3)
岩石_(1,2,3)
瓶子_L
包
腰带
羊皮纸
动画数量 11
动画类型 (11/0):
角色数:1
角色顶点数:40621
材质和材质实例数:1 15/15
纹理数量 52
纹理分辨率:(所有纹理的分辨率均为 4096,但可降至所需的任何值)
支持的开发平台:
视窗:(是)
文档: 链接(否)
重要/附加说明: 无
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