脚本/功能 【更新】FlowReactor - High level visual scripting 2.0.4

Unity插件信息
插件名称: FlowReactor - High level visual scripting
插件官网: https://assetstore.unity.com/packages/tools/visual-scripting/flowreactor-high-level-visual-scripting-167519
版本: 2.0.4
解压密码:
素材类型: 脚本/功能
本帖最后由 微笑的猫 于 2024-2-6 23:56 编辑


FlowReactor - High level visual scripting 系列索引:

FlowReactor - High level visual scripting 1.1.1  下载链接
FlowReactor - High level visual scripting 1.3p2  下载链接
FlowReactor - High level visual scripting 2.0.3  下载链接


FlowReactor is a high level visual scripting editor. For more information visit the official website, documentation or join the official Giant Grey Discord server:

Use FlowReactor to create AI behaviors, ui flows, dialog trees, tutorials, level scripting, game mechanics, state machines and logic flows.

Intuitive workflow
Create unlimited nested sub-graphs with custom outputs / transitions. Use the Eventboards and Blackboards to manage global events and variables. Thanks to the scriptable object workflow everything is easily manageable within asset files. Use FlowReactor to organize and manage sequences and logic flows with graphs and sub-graphs.

Custom nodes
Create custom nodes which are tailored to your project, nodes that can do more than just multiplying two values. This is high level!

Thanks to the node wizard, creating a new node is as easy as creating a new C# file.

FlowReactor is not bloated with tons of unnecessary fancy things which slows down your project.

Professional editor
The editor has been developed to seamlessly blend into Unity’s editor. Making it look and feel professional and native. Everything is logical and easy to read. Copy and paste nodes across multiple graphs, use the minimap to easily navigate through larger sized graphs and create groups and comments to keep your graphs well organized. Additional features such as branch movement and automatic node distribution completes the intuitive experience.

Graph explorer
Thanks to the graph explorer you can easily navigate through your graph and sub-graphs, find groups and see which nodes are currently active. The graph explorer also locates errors in your graph.

Features
✔ unlimited nested sub-graphs
✔ hand crafted nodes
✔ create custom nodes
✔ create coroutine nodes
✔ node wizard for custom nodes
✔ global and local variables (blackboards)
✔ global eventsystem (eventboards)
✔ automatic type conversion
✔ scene override variables
✔ scriptable objects workflow
✔ graph explorer
✔ professional editor
✔ native look and feel
✔ copy & paste nodes across graphs
✔ minimap
✔ zooming
✔ groups & comments
✔ branch movement



FlowReactor 是一款高级可视化脚本编辑器。如需了解更多信息,请访问官方网站、文档或加入 Giant Grey Discord 官方服务器:

使用 FlowReactor 创建 AI 行为、ui 流程、对话树、教程、关卡脚本、游戏机制、状态机和逻辑流。

直观的工作流程
创建具有自定义输出/转换的无限嵌套子图。使用事件板和黑板管理全局事件和变量。由于采用了可编写脚本的对象工作流程,一切都可在资产文件中轻松管理。使用 FlowReactor 通过图形和子图形来组织和管理序列和逻辑流。

自定义节点
创建专为您的项目量身定制的自定义节点,这些节点能做的不仅仅是两个值的乘法运算。这是高级功能!

有了节点向导,创建新节点就像创建新的 C# 文件一样简单。

FlowReactor 不会因大量不必要的花哨功能而拖慢项目进度。

专业编辑器
编辑器的开发与 Unity 编辑器实现了无缝融合。使其看起来和感觉上都非常专业和原生。一切都符合逻辑,易于阅读。在多个图形中复制和粘贴节点,使用小地图轻松浏览较大尺寸的图形,创建组和注释,让图形井井有条。分支移动和节点自动分布等附加功能为用户带来了更直观的体验。

图形浏览器
借助图形浏览器,您可以轻松浏览图形和子图形,找到组并查看当前激活的节点。图形浏览器还能查找图形中的错误。

功能
✔ 无限嵌套子图
手工制作节点
✔ 创建自定义节点
✔ 创建例程节点
用于自定义节点的节点向导
全局和局部变量(黑板)
✔ 全局事件系统(事件板)
自动类型转换
场景覆盖变量
可编写脚本的对象工作流程
图形浏览器
专业编辑器
本地外观和感觉
跨图形复制和粘贴节点
最小地图
缩放
群组和注释
分支移动




作者 cg小白兔 发表于 2024-2-6 22:51:59
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