武器/道具 Studio Lighting Kit - Vol. 2 (DMX)适配UE4.27, 5.0动态灯光

Unreal插件信息
插件名称: Studio Lighting Kit - Vol. 2 (DMX)
官网地址: https://www.unrealengine.com/marketplace/zh-CN/product/studio-lighting-kit-vol-2
版本: 4.27, 5.0
解压密码:
引擎版本: UE4 UE5 
素材类型: 武器/道具
















A dynamic lighting library to help you design and create your next Stage/Set previz and virtual production project.
Create highly realistic Studio Sets to present your designs.
DMX Ready - DMX Plugin Must Be Activated

SLK Supports ArtNET to get DMX Data. So it is possible to use any DMX Lighting Console or Software available on market.

All the parameters are fully controllable in the editor, play mode and nDisplay.

It has Fixtures inspired by Astera Lights and Portman Lights.
Helios Tube - Titan Tube - Hyperion Tube
Portman P1 (7ch), P2 (6ch), P3 (3ch) & Mantis (29ch)
The tubes can be mapped pixel to pixel up to 32 pixels per tube.
They work with the matrix fixture in the 'DMX Library'
They can generate Lights for each pixel or a single pixel average light.
Is best to generate Pixel To Pixel Lights once DMX is recorded and ready to render the final movie as they can be very heavy during programming.
NYX Bulb - AX3 - AX10
These fixtures are a single pixel 4 channels DimRGB. In the editor they have options to tilt them, show or hide stand cables etc.

BP_DimRGB
This blueprint is used to transform custom meshes into a single pixel DimRGB.

Always thanks for the epic team and GeodesicGames for their work and help

技术细节
Features: (Please include a full, comprehensive list of the features of the product)
Customizable Blueprints
DMX Ready ( Control Intensity, RGB, Color Temperature etc.)
Growing Fixture Lighting Library
IES Library
Number of Unique Meshes: 26
Collision: automatically generated
Vertex Count: 2k to 250k
LODs: NO
Number of Materials and Material Instances: 26
Number of Textures: 9
Texture Resolutions: 4096 x 4096 / 2048 x 2048
Supported Development Platforms:
Windows: YES
Documentation: OVERVIEW VIDEO


动态灯光库可帮助您设计和创建下一个舞台/布景预览和虚拟制作项目。
创建高度逼真的工作室套装来展示您的设计。
DMX 就绪 - 必须激活 DMX 插件

SLK支持ArtNET获取DMX数据。 因此可以使用市场上提供的任何 DMX 灯光控制台或软件。

所有参数都可以在编辑器、播放模式和 nDisplay 中完全控制。

它的灯具灵感来自 Astera Lights 和 Portman Lights。
Helios 管 - Titan 管 - Hyperion 管
波特曼 P1(7 通道)、P2(6 通道)、P3(3 通道)和 Mantis(29 通道)
这些管可以逐像素映射,每管最多 32 个像素。
他们使用“DMX 库”中的矩阵夹具
他们可以为每个像素生成灯光或单个像素平均灯光。
最好在记录 DMX 并准备好渲染最终电影后生成像素到像素灯光,因为它们在编程过程中可能非常繁重。
NYX 灯泡 - AX3 - AX10
这些灯具是单像素 4 通道 DimRGB。 在编辑器中,他们可以选择倾斜、显示或隐藏支架电缆等。

BP_DimRGB
该蓝图用于将自定义网格转换为单个像素 DimRGB。

始终感谢史诗团队和 GeodesicGames 的工作和帮助

技术细节
特性:(请提供完整、全面的产品特性列表)
  可定制的蓝图
  DMX 就绪(控制强度、RGB、色温等)
植物照明库
IES图书馆
独特网格数量:26
碰撞:自动生成
顶点数:2k 至 250k
LOD:否
材质和材质实例的数量:26
纹理数量:9
纹理分辨率:4096 x 4096 / 2048 x 2048
支持的开发平台:
窗户:是的
文档:概述视频





作者 cg小白兔 发表于 2024-2-27 13:26:35
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