脚本/功能 【更新】Dialogue 2 Game Creator 2 by Catsoft Works 2.5.14

Unity插件信息
插件名称: Dialogue 2 Game Creator 2 by Catsoft Works
插件官网: https://assetstore.unity.com/packages/tools/gui/dialogue-2-game-creator-2-by-catsoft-works-218635
版本: 2.5.14
解压密码:
素材类型: 脚本/功能
本帖最后由 微笑的猫 于 2024-12-3 15:19 编辑


Dialogue 系列索引

Dialogue 1.0.2  下载链接
Dialogue 1.0.3  下载链接
Dialogue 2 2.0.6  下载链接
Dialogue 2 Game Creator 2 by Catsoft Works 2.3.9  下载链接
Dialogue 2 Game Creator 2 by Catsoft Works 2.3.11  下载链接
Dialogue 2 Game Creator 2 by Catsoft Works 2.3.12  下载链接
Dialogue 2 Game Creator 2 by Catsoft Works 2.4.13  下载链接
Dialogue 2 Game Creator 2 by Catsoft Works 2.5.15  下载链接

This module requires Unity 2022.1 and Game Creator 2 in order to work.
Create your own cutscenes in a matter of seconds! Direct characters, play animations and synchronize them with voice-over and visual effects with ease!

Watch this video for a quickstart guide!
The Dialogue component is the only tool you'll need!
- Everything at a glance in a tree-like structure
- Each line displays the Text
- Use Choice nodes to let the player decide what to say
- Use Random nodes to deliver random lines
- Jump to arbitrary lines to create looped conversations
- Play Animation Clips using the sequencing tool
- Use variables inside the text
- Easily add voice-over

Each Dialogue line can be delivered by a game object. Actors allow to more easily define who's speaking, what's its mood and whether to run any special effects, such as onomatopeyas, or particles.

Automatically save which lines have been spoken and which choices were made, adding a Dialogue memory onto a Remember component.

Automatically choose the best shot to frame the conversation using the new Multi-Camera Shot. Randomly chooses a Camera Shot from a list that has a clear line of sight.

Includes
Source code
Examples & Templates


该模块需要 Unity 2022.1 和 Game Creator 2 才能运行。
在几秒钟内创建自己的场景!轻松指导角色、播放动画并与画外音和视觉效果同步!

观看视频,了解快速入门指南!
对话组件是你唯一需要的工具!
- 树状结构,一切一目了然
- 每行显示文本
- 使用选择节点让玩家决定说什么
- 使用随机节点提供随机行
- 跳转到任意行,创建循环对话
- 使用排序工具播放动画片段
- 在文本中使用变量
- 轻松添加画外音

每句对话都可以由一个游戏对象来传达。演员可以更轻松地定义谁在说话、情绪如何,以及是否要运行任何特效,如拟声词或粒子。

在 "记住 "组件上添加 "对话记忆",自动保存已说过的台词和做出的选择。

使用新的多镜头拍摄功能,自动选择最佳镜头来定格对话。从视线清晰的列表中随机选择一个镜头。

包括
源代码
示例和模板





作者 cg小白兔 发表于 2024-3-4 14:33:57
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