Updated 2021.October & November
POSE
Target_aim_pose 9
Look_pose 9
Animation(In Root folder)
attack8, attack9, attack 10, attack11
Archer_aim_idle 1
aimwalk 8
normal run 8
normal walk 8
BlendSpace
LookoffsetBlendSpace 2
Target_AimOffsetBlendSpace 2
Motion capture is boring!! Attack timing for game is more dynamic and faster than real world.
It is not just standing bowman.
You can take more active archer than others.
Just watch it!!
Dynamic Archer Set 21 + 29 anims + 18pose
idle
run_fwd
attack1
attack1_f
attack2
attack2_f
attack3
attack4
attack5
attack6
attack7
attack8
fistattack1
fistattack2
slowwalk_fwd
attacked
crouchwalk_fwd
jump
aimwalk_fwd
pickup
kick1
It have a Inplacemotion & Rootmotion.
技术细节
Rigged to Epic skeleton: Yes
Animated: Yes
Number of characters: N/A
Vertex counts of characters: N/A
Texture Resolutions: N/A
Number of Animations: 50
Animation types: Root Motion and In-place
Intended Platforms: All