Create modular, physics based vehicles with ease! The S47 Vehicle System Plugin is an alternative to the vehicles provided in the Unreal Engine. It creates awesome, semi-realistic vehicle movements, and can be adapted to work for almost any project.
Features
Physics based (constraints) arcade vehicle creator
Supports both static and skeletal mesh vehicles
Fully Network Replicated (Client Authority Model)
Simple arcade style engine model (Torque interpolation per gear)
Simple 'Sliding Pillar' style suspension model
Automatic/Manual transmission (no clutch input)
Wheel locking based on brake pressure and handbrake
Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more
技术细节
Code Modules:
VehicleSystemPlugin(Runtime)
Number of Blueprints: 7 Classes / 20 total
Number of C++ Classes: 3
Network Replicated: Yes
Supported Development Platforms: Only tested on Windows 10 x64
Supported Target Build Platforms: All
Documentation: Website