Simple and object oriented way to make your Blueprints asynchronous.
Video: Link.
Passing variables to tasks: Link.
技术细节
Features:
Async functions
Run functions from another thread in main game thread
Object oriented way of using
Code Modules:
Async Blueprints Extension(Runtime)
Number of Blueprints: 0
Number of C++ Classes: 10
Network Replicated: No
Supported Development Platforms: Any
Supported Target Build Platforms: Any
Documentation: Link