Cloak and skirt have 2 versions: Rigged with additional bones and rigged to the body (no bones).
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES
LIVE LINK FACE COMPATIBLE
You can use this model for face mocap (live stream) and conversation animations.
Elf ears / Human ears can be switched via Blendshapes/Morph Target.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
8 Texture sets - Body, Head, Clothes, Gold, Teeth, Hair, Eyes, Lashes
Easy Color change of any part via Material Instances. MatID is included
The model is completely modular, you can remove or add any part you want.
The full body under the clothes is included, it's not a cutout! The texture is censored!
Physics is enabled in UE4.
Cloth simulation.
技术细节
Features: (Please include a full, comprehensive list of the features of the product)
Blendshapes / Morph Targets / Facial Expressions
Physics is enabled for clothes
Wind simulation for hair
Modular clothes
Full body under the clothes
Epic Skeleton with additional bones
3rd person character animations are included
Material Instances
Color change of any part
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters: 75270
Number of Materials and Material Instances: 21
Number of Textures: 40
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
斗篷和裙子有 2 个版本:带有额外骨骼的索具和身体索具(无骨骼)。
虚幻引擎中的简单动画重定向。
包括面部表情(变形目标、混合形状)。
苹果混合形状
兼容实时链接面
您可以将此模型用于面部动作捕捉(实时流)和对话动画。
精灵耳朵/人耳可以通过 Blendshapes/Morph Target 进行切换。
请注意,没有蓝图!
PBR 纹理金属/粗糙度
4K 纹理 - 法线、金属、粗糙度、反照率、不透明度、matID
8 个纹理集 - 身体、头部、衣服、黄金、牙齿、头发、眼睛、睫毛
通过材质实例轻松更改任何部分的颜色。 包含 MatID
该模型是完全模块化的,您可以删除或添加任何您想要的部分。
衣服下面的全身都包含了,不是抠图! 纹理经过审查!
UE4 中启用了物理功能。
布料模拟。
技术细节
特性:(请提供完整、全面的产品特性列表)
混合形状/变形目标/面部表情
为衣服启用物理功能
头发的风模拟
模块化衣服
衣服下的全身
带有额外骨骼的史诗骷髅
包括第三人称角色动画
材质实例
任意部位颜色变化
操纵:(是)
装配到史诗骨架:(是)
如果绑定到 Epic 骨架,则包含 IK 骨骼:(是)
动画:(是)
动画数量:重定向
字符数:1
字符顶点数:75270
材质和材质实例的数量:21
纹理数量:40
纹理分辨率:4096x4096
支持的开发平台:
窗户:(是)
麦克:(是的)
|