Rigged Mid-poly game ready model
Disclaimer
The environment shown in the preview is not included in the project
Feature:
Separate mesh parts
Rigged with Epic Skeleton.
physical simulation of cloth and hair
Polycount:
Character
Polygons: 47361
Vertices: 100486
Triangles: 94312
LOD1
Vertices: 67946
Triangles: 54415
LOD2
Vertices: 34569
Triangles: 31577
技术细节
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Model has a UE4 skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: -
Animation types (Root Motion/In-place): -
Number of characters: 1
Vertex counts of characters: 34569-114352
Number of Materials and Material Instances: 17
Number of Textures: 59
Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: -
Important/Additional Notes: The head bone contains two Medal and Medal2 sockets, for attaching two medallions to the hat
索具中多边形游戏准备模型
免责声明
预览中显示的环境不包括在项目中
特色
分离网格部件
装备史诗骷髅。
布料和头发的物理模拟
Polycount:
性格
多边形:47361
顶点:100486
三角形:94312
LOD1
顶点:67946
三角形:54415
LOD2
顶点:34569
三角形:31577
技术细节
索具:(是)
装配到史诗骨架:(是)
模型具有UE4骨架
如果装配到Epic骨骼,则包括IK骨骼:(是)
动画:(否)
动画数量:-
动画类型(根运动/在位):-
字符数:1
顶点字符数:34569-114352
材料数量和材料实例:17
纹理数量:59
纹理分辨率:(512x5121024x10242048x20484096x4096)
支持的开发平台:
Windows:(是)
Mac:(是的)
文档
重要/附加说明:头骨包含两个奖章和奖章2插孔,用于将两个奖章连接到帽子上
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