All dinosaurs have a very small polycount, and are great for mobile applications and hyper casual games.
For all, 1 material and 1 texture are used (diffusion only).
Each dinosaur has a set of 16 animations:
-idle
-walk
-run
-attack
-look around
-tail attack
-jump
-jump forward
-prancing
-eat
-sleep
-sweem
-hit left
-hit right
-roll
-death
(and a little more for some)
A demo scene is included (as in the YouTube video in the description), where you can see all the animations and the opportunity to grow. And also the states of the eyes.
The asset has prefabs for each dinosaur, in which you can change the age and animations.
All dinosaurs were referenced from real prehistoric animals.