Raytracing for your Unity projects, which are still using the built-in render pipelines and URP! This plugin allows for RTX-driven reflections and shadows, in both the forward and deferred renderers, and URP.
This plugin is compatible with the builtin render pipeline's forward and deferred renderers, as well as URP's forward renderer, including URP's VR Single Pass Instanced render mode.
This does NOT work with HDRP.
The following effects are currently available:
* Reflections
* Shadows
* Volumetric Shadows
Yes, the corgi FBX is included.