编辑器拓展 【更新】Genesis for MicroVerse 1.7.3

Unity插件信息
插件名称: Genesis for MicroVerse
插件官网: https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427
版本: 1.7.3
解压密码:
素材类型: 编辑器拓展



Overview
Genesis for MicroVerse is an extension for MicroVerse. MicroVerse, created by industry expert Jason Booth, is a Non Destructive, Real Time environment creation system. No baking, no waiting, no preview windows - everything is live, editable, and updated in real time.

The focus of Genesis is on getting you started quickly with a MicroVerse setup. It consists of helper tools for quick and flexible adjustments for your scene. When Jason started development of MicroVerse he asked me if I wanted to join and contribute with demo scenes and testing. For this I needed to create all kinds of terrain setups in a quick and flexible way. This is how Genesis came to be and I thought I'd share the asset because I think it will be useful for you guys as well.

When you look at my youtube channel you can see that I'm all for prototyping and getting quick results in a very short amount of time. As such I took the opportunity and integrated several more features which aren't directly related to MicroVerse, such as Post-Processing setup, Lighting setup, Third Person camera setup, etc.

The asset is ready-to-use as it is and at the same time still in active development with more features to come. Features will be added and changed depending on customer feedback. The price will be updated accordingly.

Bundle Option
You can get this asset also as part of this Bundle:
World Building Bundle for MicroVerse
Features
Genesis for MicroVerse consists of these core features, split into various Modules

World Building
create MicroVerse using presets
create and modify terrain
presets for Height Stamps and Terrain Layers
apply the presets to MicroVerse

Terraform
tools for applying settings to the MicroVerse stamps, e. g. fit stamp to terrain, center stamp, etc

Roads
Tools for MicroVerse Roads. Create grid road network, transform roads splines into loopings (eg for rollercoasters), auto connect intersections, etc

Visual Ambience
assign post processing to scene
set sun position using presets

Gameplay
setup third person controller
add application tools

Converter
conversion mechanisms, eg create content collection from heightmaps

Browser Tools
convenience tools in combination with the MicroVerse Content Browser

ReGenesis
convenience tools for randomizing existing vegetation stamps, object stamps and height stamps

In general Genesis is working with presets that you can create and configure as you please. It's a helpful tool to quickly adjust and populate MicroVerse. Genesis is designed to not be required for the build, as such it is an editor tool.

The render pipeline support is similar to the render pipelines that MicroVerse supports. There are some features which will be added during development. For now Post Processing is supported with custom Post Processing presets for URP and HDRP coming in the future.

Showcase Videos and Screenshots
The videos and screenshots are example scenes that were created during the development of Genesis for MicroVerse. The assets of those scenes aren't included. In case you are interested please read the description of the youtube videos to see which assets were used.



概述
Genesis for MicroVerse 是 MicroVerse 的扩展。MicroVerse 由行业专家 Jason Booth 创建,是一种非破坏性的实时环境创建系统。无需烘焙、无需等待、无需预览窗口 - 一切都是实时的、可编辑的和实时更新的。

Genesis 的重点是让您快速开始使用 MicroVerse 设置。它包含辅助工具,可快速灵活地调整您的场景。当 Jason 开始开发 MicroVerse 时,他问我是否想加入并通过演示场景和测试做出贡献。为此,我需要以快速灵活的方式创建各种地形设置。这就是 Genesis 的由来,我想分享这个资产,因为我认为它对你们也会有用。

当您查看我的 YouTube 频道时,您会发现我完全支持原型设计并在很短的时间内获得快速结果。因此,我抓住机会,整合了更多与 MicroVerse 不直接相关的功能,例如后期处理设置、照明设置、第三人称相机设置等。

该资产可以直接使用,同时仍在积极开发中,即将推出更多功能。将根据客户反馈添加和更改功能。价格将相应更新。

捆绑选项
您也可以将此资产作为此捆绑包的一部分获得:
MicroVerse 的世界建筑捆绑包
功能
MicroVerse 的 Genesis 包含这些核心功能,分为各种模块

世界建筑
使用预设创建 MicroVerse
创建和修改地形
高度图章和地形图层的预设
将预设应用于 MicroVerse

Terraform
用于将设置应用于 MicroVerse 图章的工具,例如将图章适合地形、中心图章等

道路
MicroVerse 道路工具。创建网格道路网络,将道路样条线转换为环路(例如过山车),自动连接交叉路口等

视觉氛围
将后期处理分配给场景
使用预设设置太阳位置

游戏玩法
设置第三人称控制器
添加应用程序工具

转换器
转换机制,例如从高度图创建内容集合

浏览器工具
与 MicroVerse 内容浏览器结合使用的便捷工具

ReGenesis
用于随机化现有植被图章、对象图章和高度图章的便捷工具

一般来说,Genesis 使用您可以根据需要创建和配置的预设。它是一种有用的工具,可以快速调整和填充 MicroVerse。Genesis 的设计不是构建所必需的,因此它是一个编辑器工具。

渲染管道支持类似于 MicroVerse 支持的渲染管道。在开发过程中会添加一些功能。目前,后期处理支持 URP 和 HDRP 的自定义后期处理预设,未来将推出。

展示视频和截图
视频和截图是 Genesis for MicroVerse 开发过程中创建的示例场景。这些场景的资产不包括在内。如果您感兴趣,请阅读 YouTube 视频的描述以了解使用了哪些资产。



作者 cg小白兔 发表于 2024-5-31 13:36:51
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