环境 MW Redwood Trees Forest Biome 4.1.0适配UE5.1森林生物群

Unreal插件信息
插件名称: MW Redwood Trees Forest Biome
官网地址: https://www.unrealengine.com/marketplace/zh-CN/product/redwood-forest-collection
版本: 4.1.0
解压密码:
引擎版本: UE5 
素材类型: 环境





















Complete forest biome solution to build a next-gen photo realistic redwood forest composed of giant sequoia trees and various plants species. Professionally scanned photogrammetry models and textures of trees, rocks, debris, plants and everything else needed to build the most realistic forests on the marketplace.

Full Nanite support:
All assets are high-res Nanite meshes including trees and plants, as well as rocks and debris, are all using Nanite by default. Everything is tweaked to the max to produce truly next-gen visuals.

Powerful procedural generation:
Full procedural forest generation or painting with high performance interactive foliage and advanced wind system.
Build a incredibly detailed forest with thousands of trees only with a few clicks, using powerful procedural foliage generation.

Advanced materials and function:
The advanced ground material with 4 different surface types: forest, moss, stones & dirt automatically generates all the small ground cover and foliage. Procedural puddles, wetness functions and a complete snow system are only some of the powerful material functions include with the product.

Shared structure and functions:
Tweak all materials to fit your projects needs: general master materials, color correction, randomization, detail textures and feature switches. Functions are shared between our products to make integration and combination as easy as possible. Make optimizations on a global level and have all our assets reflect them automatically across different products. (Check products support table in docs)

FOREST BIOME FEATURES [4.1.3]:
Highres Nanite meshes for tree, debris, rocks and slopes
High resolution photogrammetry models and textures
Procedural forest generation
Procedural snow/winter system
Interactive foliage
4 paintable forest landscape layers
Paintable procedural water puddles
Procedural forest ground cover
Trees & foliage wind system
3x Lumen lighting presets: daytime, autumn, winter
1 SQKM example forest map (showcase)

ASSET LIST [4.1.3]:
Tree Large: 8
Tree Medium: 4
Tree Saplings: 4
Tree Seedlings: 3
Bushes: 8
Plants: 26
Grass: 11
Ground Cover: 27
Rocks: 10
Slopes: 12
Debris: 9
Ground Materials: 8
Particles Systems: 6
Material Functions: 62
Blueprint: 5
TREE SPECIES [4.1.3]:
Giant Redwood | Sequoiadendron giganteum
Red Fir | Abies magnifica
MWLIB [4.1.3]:
MWCommon current version: V1.4
(only same version assets are compatible with each other)

技术细节
REQUIREMENTS:
This product uses the new UE5 features Nanite and Lumen by default.
HeightFieldMesh plugin and VirtualTexture needs to activated.
Its recommended to have an RTX GPU, at leased a RTX 2080.

!! Make sure to download our DefaultEngine.INI: RW_Default Settings (UE5.2) (PC)

VERSIONS:
V4.1.3 is available in UE5 versions 5.20 and above
V4.1.1 is available in UE5 versions 5.10
Full change log is available in our Discord Channel.
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 8k & 4k base color, normal, and utility textures
Collision: Yes (automatically generated)
Nanite Triangle Count: 1-5 million (trees) 1-2 million (rocks/debris), 4000-200 (plants)
LODs: None (Nanite fallback)
Lightmap Support: No
Number of Meshes: 126
Number of Materials and Material Instances: 125
Number of Textures: 149
Platforms Tested: PC


完整的森林生物群落解决方案,可构建由巨型红杉树和各种植物组成的下一代照片逼真的红木森林。专业扫描的摄影测量模型和树木、岩石、碎石、植物等纹理,以及构建市场上最逼真的森林所需的一切。

完全支持 Nanite:
所有资产均为高分辨率 Nanite 网格,包括树木和植物以及岩石和碎石,默认情况下均使用 Nanite。所有内容都经过最大程度的调整,以产生真正的次世代视觉效果。

强大的程序生成功能:
完全程序化的森林生成或绘制,带有高性能的交互式树叶和先进的风力系统。
只需点击几下,就能利用强大的程序化树叶生成功能,建造一个拥有成千上万棵树木的无比精细的森林。

先进的材质和功能:
先进的地面材质有 4 种不同的表面类型:森林、苔藓、石头和泥土,可自动生成所有小的地面覆盖物和树叶。程序化水坑、湿度功能和完整的雪系统只是该产品所包含的部分强大材质功能。

共享结构和功能:
根据项目需要调整所有材质:一般主材质、色彩校正、随机化、细节纹理和功能开关。我们的产品之间共享功能,使整合和组合尽可能简单。在全局范围内进行优化,让我们的所有资产都能自动反映出来




作者 cg小白兔 发表于 4 天前
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