蓝图 Customizable Deadly Traps 适配UE4.14

Unreal插件信息
插件名称: Customizable Deadly Traps
官网地址: https://www.unrealengine.com/marketplace/zh-CN/product/customizable-deadly-traps
版本: 4.14
解压密码:
引擎版本: UE4 
素材类型: 蓝图










Customizable Deadly Traps comes with multiple static meshes and a complete Blueprint framework to create traps in your game in no time. It contains the following traps:
• Pendulum traps: Use axe or any mesh you want, play with pendulum rate, change the wire length and mesh, change polar angles and coil sphere radius, add force applied to impact.
• Projectile: Change projectile speed, radius and toggle physics simulation.
• Cannon: Modify the bullet speed, firing delay and projectile radius, toggle gravity for projectiles.
• Guillotine: Adjust play rates, change activation mode to trigger or timed, increase loop delay.
• Floor Spikes: Change speed rate and toggle activation mode to trigger or timed.
• Spinning Blades: Change number of blades, revolutions per second, transition rates and intervals.
• Spinning Log: Change revolutions per second, transition rates and intervals.
• Trapdoor: Modify the time before closing.
• Falling Spikes: Modify trap height, play and return rates, activation mode to trigger or timed and delay time.

Highly customizable: create any variation playing with the Blueprint settings, infinite variations with material instances and multiple material functions to use in your games.

技术细节
List of Features:
• Pendulum traps: Use axe or any mesh you want, play with pendulum rate, change the wire length and mesh, change polar angles and coil sphere radius, add force applied to impact.
• Projectile: Change projectile speed, radius and toggle physics simulation.
• Cannon: Modify the bullet speed, firing delay and projectile radius, toggle gravity for projectiles.
• Guillotine: Adjust play rates, change activation mode to trigger or timed, increase loop delay.
• Floor Spikes: Change speed rate and toggle activation mode to trigger or timed.
• Spinning Blades: Change number of blades, revolutions per second, transition rates and intervals.
• Spinning Log: Change revolutions per second, transition rates and intervals.
• Trapdoor: Modify the time before closing.
• Falling Spikes: Modify trap height, play and return rates, activation mode to trigger or timed and delay time.

Physically-Based Rendering: Yes
Texture Size: 2048x2048
Collision: Automatically generated.
Vertex Count: Lowest: 68, Highest: 3060, All assets have a promedy of 776 vertices.
LODs: No.
Number of Meshes: 19
Number of Materials and Material Instances: 21 Materials, 23 Material Instances, 11 Material Functions.
Number of Textures: 69
Intended Platform: Windows, Mobile, Console.
Platforms Tested: Windows
Documentation Included: No


可定制的致命陷阱包含多个静态网格和一个完整的蓝图框架,可让您在游戏中快速创建陷阱。它包含以下陷阱:
- 钟摆陷阱: 使用斧头或任何您想要的网格,调节摆率,改变线长和网格,改变极角和线圈球半径,添加撞击力。
- 弹丸:改变弹丸速度、半径并切换物理模拟。
- 加农炮:修改子弹速度、发射延迟和弹丸半径,切换弹丸重力。
- 断头台 调整播放速率,将启动模式改为触发或定时,增加循环延迟。
- 地板钉: 改变速度,将启动模式切换为触发或定时。
- 旋转刀片: 更改叶片数量、每秒转数、转换率和间隔。
- 旋转日志: 更改每秒转数、转换率和间隔。
- 陷阱门: 修改关闭前的时间。
- 落钉: 修改陷阱高度、播放和返回速度、触发或定时激活模式以及延迟时间。

高度自定义:使用蓝图设置创建任何变化,使用材料实例和多种材料功能在游戏中使用无限变化。

技术细节
功能列表:
- 钟摆式陷阱: 使用斧头或任何你想要的网眼,玩转摆率,改变线的长度和网眼,改变极角和线圈球半径,增加冲击力。
- 弹丸:改变弹丸速度、半径并切换物理模拟





作者 cg小白兔 发表于 2024-7-4 10:46:25
您需要登录后才可以回帖 登录 | 立即注册
cg小白兔

关注0

粉丝0

发布8496

热门作品推荐
glow
多孔岩石头石块碎石火山岩表面雕刻10 Porou
glow
高质量黄色悬崖岩石块模型16K纹理High Poly
glow
手绘阿尔法魔法标志符文符号图形图案2555 H
glow
岩石小碎石块模型笔刷石子雕刻笔刷Rocks Sm
glow
【更新】Toolkit for Steamworks 2025 4.1.
glow
Primitive Survival Character 01 1.0 幻想
glow
【更新】Customizable Survivors Pack 1.0
glow
【更新】PP801 Character P2 v3.0特工角色
glow
SP布料撕裂破损织物破布Torn Fabric Mater
glow
blender中国古代建筑古风庭院中式牌坊宝塔