This project includes modular electrical conduits, different lights and lamps, electrical panels, power boxes and pipes to connect them. This pack also includes an example map with assets assembled together for reference.
You can find full list of meshes in the screenshot gallery.
Technical Details
Features:
Custom collision primitives
Secondary UVs for lightmaps
Multiple custom LODs (up to 5) for each mesh
Multiple material variations, including ON and OFF materials for lights and electrical panels
Material instances for controlling emissive color and value for lights
Baked Occlusion, Roughness, Metallic, and Normal Maps from High Poly meshes
Example map with assembled props
Light Function materials for some lights
Texture Sizes: smallest -256x256, largest - 4096 x 4096
Scaled to Epic skeleton: Yes
Collision: Yes, Custom
LODs: Yes, Custom
Number of Meshes: 201
Number of Materials and Material Instances: 73
Number of Textures: 84 ( including normal maps and packed occlusion+roughness+metallic )
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
该项目包括模块化电线管、不同的灯具、配电盘、电源箱以及连接它们的管道。本软件包还包含一个将资产组装在一起的示例地图,以供参考。
您可在截图库中找到网格的完整列表。
技术细节
功能
自定义碰撞基元
光贴图的辅助 UV
每个网格有多个自定义 LOD(最多 5 个
多种材质变化,包括用于灯光和电气面板的 ON 和 OFF 材质
用于控制灯光发射色和值的材质实例
从高多边形网格烘焙遮挡、粗糙度、金属和法线贴图
带有组装道具的示例贴图
某些灯光的光功能材质
纹理尺寸:最小 - 256x256,最大 - 4096 x 4096
按 Epic 骨架缩放: 是
碰撞 是,自定义
LODs: 是,自定义
网格数:201
材质和材质实例数:73 73
纹理数量: 84 84 个(包括法线贴图和包装闭塞+通透度+金属材质)
支持的开发平台: Windows 视窗
支持的目标构建平台:Windows 视窗
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