This pack contains everything you need to quickly set up working realistic railroad in your level.
Fully functioning railway can be created in 5 minutes.
System’s usage varies widely:
It can be simple railway line with trains for background of your game. No interior, optimized collision. Minimum performance impact.
It can be complex railway with lots of Trains which stop at Platforms where player can enter Train and ride it.
It can be player controlled drivable train.
Works perfectly with both static and dynamic lighting.
All meshes geometry, collisions, LODs, blueprints are optimized for minimum performance impact.
All blueprints are commented.
Blueprints included:
BP_Train
Customizable Intercity Train. Can be static or move along track with specified speed. Can stop at Platforms, end of Tracks.
Character can ride Train. Detailed interior with baked interior lighting. Opening doors. Optimized Passengers and Driver meshes.
Customizable livery, 5 colors, sounds.
BP_Train_Controller connects to one of BP_Trains in level and allows you to drive Train. Set Train speed, select exterior or interior camera, use horn.
BP_Track
Allows fast creation of customizable Railroad Track based on user configurable Spline.
Sleepers can be wooden or concrete. Track can be dirty or clean. Gravel tint can be changed. Single or Double Track.
Deform Landscape button conforms Landscape to track spline.
BP_Platform
Platform can be created along Track only. Trains can stop here.
Customizable additional meshes, colors, length.
BP_Tunnel
Tunnel with any Length will be constructed along Track. Has emissive lighting. Entrances can be blocked from Player.
BP_Crossing
Automatically snaps to Track and detects Train movement. Customizable open/close timing. Can work in manual mode (open/close by commands from other blueprints).
Sound, flashing lights, moving Gate.
BP_Bridge
Create various bridges with unlimited length. BP_Bridge can be used standalone in any project without Railway.
Customizable dimensions, materials, supports. Can be used anywhere.
BP_Switch
BP_Switch changes track of any Train touching BP_Switch. Track is changed immediately. Train teleports to nearest point of selected Track.
Technical Details
Features:
Fast railway creation. Track is created along spline. Everything else just snaps to nearest Track.
Everything is optimized for minimum performance impact. You can disable some features to optimize even more.
Works perfectly with both static and dynamic lighting.
Sequencer keyframed train movement support
Network replicated.
此包包含您在关卡中快速设置逼真铁路所需的一切。
可在 5 分钟内创建功能齐全的铁路。
系统的用途多种多样:
它可以是您游戏背景的简单铁路线,以火车为背景。无内部,优化碰撞。对性能的影响最小。
它可以是由许多火车组成的复杂铁路,这些火车停在站台,玩家可以进入火车并乘坐火车。
它可以是由玩家控制的可驾驶火车。
完美适用于静态和动态照明。
所有网格几何体、碰撞、LOD、蓝图都经过优化,以将性能影响降至最低。
所有蓝图均已注释。
包含的蓝图:
BP_Train
可定制的城际列车。可以静止不动或以指定速度沿轨道移动。可以停在站台、轨道末端。
角色可以乘坐火车。带有烘焙的内部照明的详细内部。打开车门。优化的乘客和司机网格。
可定制的涂装、5 种颜色、声音。
BP_Train_Controller 连接到关卡中的其中一个 BP_Trains,并允许您驾驶火车。设置火车速度,选择外部或内部摄像头,使用喇叭。
BP_Track
允许根据用户可配置的样条线快速创建可自定义的铁路轨道。
枕木可以是木制的或混凝土的。轨道可以是脏的或干净的。可以更改砾石色调。单轨或双轨。
变形景观按钮使景观符合轨道样条线。
BP_Platform
只能沿轨道创建平台。火车可以在这里停下来。
可自定义的附加网格、颜色和长度。
BP_Tunnel
将沿轨道建造任意长度的隧道。具有发射光。入口可以阻挡玩家。
BP_Crossing
自动捕捉到轨道并检测火车移动。可自定义打开/关闭时间。可以在手动模式下工作(通过其他蓝图的命令打开/关闭)。
声音、闪光灯、移动门。
BP_Bridge
创建各种长度不限的桥梁。BP_Bridge 可独立用于任何没有铁路的项目中。
可自定义尺寸、材料、支撑。可在任何地方使用。
BP_Switch
BP_Switch 可改变任何接触 BP_Switch 的火车的轨道。轨道立即改变。火车传送到所选轨道的最近点。
技术细节
特点:
快速创建铁路。轨道沿样条线创建。其他一切都会捕捉到最近的轨道。
一切都经过优化,以最大限度地降低性能影响。您可以禁用某些功能以进一步优化。
完美适用于静态和动态照明。
序列器关键帧火车移动支持
网络复制。
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